CCCPaste

SceneInteractionModule.cpp

#include "SceneInteractionModule.h"
#include "Logging/LogMacros.h"

#include "imgui.h"

void FSceneInteractionModule::StartupModule()
{
    // TODO: Implement module startup functionality
}

void FSceneInteractionModule::ShutdownModule()
{
    FROST_LOG_INFO("FSceneInteractionModule::ShutdownModule");
}

void FSceneInteractionModule::RenderSceneInteraction()
{
    ImGui::Begin("Scene");

    // TODO: Implement the scene interaction content

    ImGui::End();
}