#include "SceneInteractionModule.h"
#include "Logging/LogMacros.h"
#include "imgui.h"
void FSceneInteractionModule::StartupModule()
{
// TODO: Implement module startup functionality
}
void FSceneInteractionModule::ShutdownModule()
{
FROST_LOG_INFO("FSceneInteractionModule::ShutdownModule");
}
void FSceneInteractionModule::RenderSceneInteraction()
{
ImGui::Begin("Scene");
// TODO: Implement the scene interaction content
ImGui::End();
}