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#include "SceneInteractionModule.h" #include "Logging/LogMacros.h" #include "imgui.h" void FSceneInteractionModule::StartupModule() { // TODO: Implement module startup functionality } void FSceneInteractionModule::ShutdownModule() { FROST_LOG_INFO("FSceneInteractionModule::ShutdownModule"); } void FSceneInteractionModule::RenderSceneInteraction() { ImGui::Begin("Scene"); // TODO: Implement the scene interaction content ImGui::End(); }
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