#include
using namespace std;
struct point {
double x, y;
point(){ // empty constructor / default constructor
x = 0;
y = 0;
}
point(double _x, double _y) { // parameterized constructor
x = _x;
y = _y;
}
};
int main() {
point p(30, 20);
cout << p.x << " " << p.y << endl;
return 0;
}