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#include
using namespace std; struct point { double x, y; point(){ // empty constructor / default constructor x = 0; y = 0; } point(double _x, double _y) { // parameterized constructor x = _x; y = _y; } }; int main() { point p(30, 20); cout << p.x << " " << p.y << endl; return 0; }
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