CCCPaste

Extra Lives System(STORY GAME)

local DataStoreService = game:GetService("DataStoreService"):GetDataStore("Lives")

local Debounce = false

script.Parent.Touched:Connect(function(Hit)
if Debounce == false then
Debounce = true
local Character = Hit.Parent
local player = game.Players:GetPlayerFromCharacter(Character)
DataStoreService:IncrementAsync(player.UserId, 5)
wait(5)
Debounce = false
end
end)