BTITIP-63975-1-12-2-1725801622\meshes\btitip\blackplane01.nif
1 BSXFlags: Removed emtpy BSXFlags
BTITIP-63975-1-12-2-1725801622\meshes\btitip\windowplugs\windowplug01.nif
5 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrameDecal02.BGSM" to "materials\Architecture\Buildings\WindowFrameDecal02.BGSM"
BTITIP-63975-1-12-2-1725801622\meshes\btitip\windowplugs\windowplug02.nif
5 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrame01.BGSM" to "materials\Architecture\Buildings\WindowFrame01.BGSM"
BTITIP-63975-1-12-2-1725801622\meshes\btitip\doorframes\bldgshellbrickdoor01.nif
5 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BrickRed01.BGSM" to "materials\Architecture\Buildings\BrickRed01.BGSM"
7 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\RetailTrim01.BGSM" to "materials\Architecture\Buildings\RetailTrim01.BGSM"
9 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BrickRed01.BGSM" to "materials\Architecture\Buildings\BrickRed01.BGSM"
BTITIP-63975-1-12-2-1725801622\meshes\btitip\extra\ramphelper.nif
10 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\bldwoodpdoorshutterload01.nif
16 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-63975-1-12-2-1725801622\meshes\btitip\doorframes\smalltownwoodendoorframe.nif
3 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodTrimWhite01.BGSM" to "materials\Architecture\Buildings\WoodTrimWhite01.BGSM"
4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/RetailTrimRemap01_d.DDS" to "textures/Architecture/Buildings/RetailTrimRemap01_d.DDS"
4 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/retailtrim03_n.dds" to "textures/architecture/buildings/retailtrim03_n.dds"
4 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/retailtrim03_s.dds" to "textures/architecture/buildings/retailtrim03_s.dds"
1 BSXFlags: Removed emtpy BSXFlags
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\blackplane01.nif
1 BSXFlags: Removed emtpy BSXFlags
BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\btint_bld02cornerbrickacom_door01load.nif
21 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\GlassWindows01.BGSM" to "materials\Architecture\Buildings\GlassWindows01.BGSM"
23 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM"
25 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\GlassWindows01.BGSM" to "materials\Architecture\Buildings\GlassWindows01.BGSM"
27 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM"
39 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM"
41 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM"
10 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\shackdoor01load.nif
11 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\switchdoorexsmlatch01load.nif
24 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\res01moderndoor01rrload.nif
16 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\btint_bld02cornerbrickacom_door01load.nif
21 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\GlassWindows01.BGSM" to "materials\Architecture\Buildings\GlassWindows01.BGSM"
23 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM"
25 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\GlassWindows01.BGSM" to "materials\Architecture\Buildings\GlassWindows01.BGSM"
27 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM"
39 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM"
41 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM"
10 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\res01moderndoor02rrload.nif
16 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\bldwoodpdoorshutterload01.nif
16 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\doorframes\bldgshellbrickdoor01.nif
5 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BrickRed01.BGSM" to "materials\Architecture\Buildings\BrickRed01.BGSM"
7 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\RetailTrim01.BGSM" to "materials\Architecture\Buildings\RetailTrim01.BGSM"
9 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BrickRed01.BGSM" to "materials\Architecture\Buildings\BrickRed01.BGSM"
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\res01moderndoor01rrload.nif
16 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\res01moderndoor02rrload.nif
16 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\shackdoor01load.nif
11 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\windowplugs\windowplug01.nif
5 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrameDecal02.BGSM" to "materials\Architecture\Buildings\WindowFrameDecal02.BGSM"
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\doorframes\smalltownwoodendoorframe.nif
3 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodTrimWhite01.BGSM" to "materials\Architecture\Buildings\WoodTrimWhite01.BGSM"
4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/RetailTrimRemap01_d.DDS" to "textures/Architecture/Buildings/RetailTrimRemap01_d.DDS"
4 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/retailtrim03_n.dds" to "textures/architecture/buildings/retailtrim03_n.dds"
4 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/retailtrim03_s.dds" to "textures/architecture/buildings/retailtrim03_s.dds"
1 BSXFlags: Removed emtpy BSXFlags
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\extra\ramphelper.nif
10 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\switchdoorexsmlatch01load.nif
24 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\windowplugs\windowplug02.nif
5 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrame01.BGSM" to "materials\Architecture\Buildings\WindowFrame01.BGSM"