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BTITIP-63975-1-12-2-1725801622\meshes\btitip\blackplane01.nif 1 BSXFlags: Removed emtpy BSXFlags BTITIP-63975-1-12-2-1725801622\meshes\btitip\windowplugs\windowplug01.nif 5 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrameDecal02.BGSM" to "materials\Architecture\Buildings\WindowFrameDecal02.BGSM" BTITIP-63975-1-12-2-1725801622\meshes\btitip\windowplugs\windowplug02.nif 5 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrame01.BGSM" to "materials\Architecture\Buildings\WindowFrame01.BGSM" BTITIP-63975-1-12-2-1725801622\meshes\btitip\doorframes\bldgshellbrickdoor01.nif 5 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BrickRed01.BGSM" to "materials\Architecture\Buildings\BrickRed01.BGSM" 7 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\RetailTrim01.BGSM" to "materials\Architecture\Buildings\RetailTrim01.BGSM" 9 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BrickRed01.BGSM" to "materials\Architecture\Buildings\BrickRed01.BGSM" BTITIP-63975-1-12-2-1725801622\meshes\btitip\extra\ramphelper.nif 10 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\bldwoodpdoorshutterload01.nif 16 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BTITIP-63975-1-12-2-1725801622\meshes\btitip\doorframes\smalltownwoodendoorframe.nif 3 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodTrimWhite01.BGSM" to "materials\Architecture\Buildings\WoodTrimWhite01.BGSM" 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/RetailTrimRemap01_d.DDS" to "textures/Architecture/Buildings/RetailTrimRemap01_d.DDS" 4 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/retailtrim03_n.dds" to "textures/architecture/buildings/retailtrim03_n.dds" 4 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/retailtrim03_s.dds" to "textures/architecture/buildings/retailtrim03_s.dds" 1 BSXFlags: Removed emtpy BSXFlags BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\blackplane01.nif 1 BSXFlags: Removed emtpy BSXFlags BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\btint_bld02cornerbrickacom_door01load.nif 21 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\GlassWindows01.BGSM" to "materials\Architecture\Buildings\GlassWindows01.BGSM" 23 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM" 25 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\GlassWindows01.BGSM" to "materials\Architecture\Buildings\GlassWindows01.BGSM" 27 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM" 39 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM" 41 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM" 10 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\shackdoor01load.nif 11 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\switchdoorexsmlatch01load.nif 24 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\res01moderndoor01rrload.nif 16 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\btint_bld02cornerbrickacom_door01load.nif 21 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\GlassWindows01.BGSM" to "materials\Architecture\Buildings\GlassWindows01.BGSM" 23 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM" 25 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\GlassWindows01.BGSM" to "materials\Architecture\Buildings\GlassWindows01.BGSM" 27 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM" 39 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM" 41 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowPlywood01.BGSM" to "materials\Architecture\Buildings\WindowPlywood01.BGSM" 10 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BTITIP-63975-1-12-2-1725801622\meshes\btitip\door\res01moderndoor02rrload.nif 16 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\bldwoodpdoorshutterload01.nif 16 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\doorframes\bldgshellbrickdoor01.nif 5 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BrickRed01.BGSM" to "materials\Architecture\Buildings\BrickRed01.BGSM" 7 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\RetailTrim01.BGSM" to "materials\Architecture\Buildings\RetailTrim01.BGSM" 9 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BrickRed01.BGSM" to "materials\Architecture\Buildings\BrickRed01.BGSM" BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\res01moderndoor01rrload.nif 16 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\res01moderndoor02rrload.nif 16 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\shackdoor01load.nif 11 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\windowplugs\windowplug01.nif 5 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrameDecal02.BGSM" to "materials\Architecture\Buildings\WindowFrameDecal02.BGSM" BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\doorframes\smalltownwoodendoorframe.nif 3 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodTrimWhite01.BGSM" to "materials\Architecture\Buildings\WoodTrimWhite01.BGSM" 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/RetailTrimRemap01_d.DDS" to "textures/Architecture/Buildings/RetailTrimRemap01_d.DDS" 4 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/retailtrim03_n.dds" to "textures/architecture/buildings/retailtrim03_n.dds" 4 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/retailtrim03_s.dds" to "textures/architecture/buildings/retailtrim03_s.dds" 1 BSXFlags: Removed emtpy BSXFlags BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\extra\ramphelper.nif 10 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\door\switchdoorexsmlatch01load.nif 24 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BTITIP-Loose-63975-1-2-2-1725801711\BTITIP - Loose\meshes\btitip\windowplugs\windowplug02.nif 5 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrame01.BGSM" to "materials\Architecture\Buildings\WindowFrame01.BGSM"
Mark as private (unlisted)
for 30 minutes
for 6 hours
for 1 day
for 1 week
for 1 month
for 1 year
everlasting (like CCCP)