FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\deathclaw\characterassets\deathclawyellexplosion.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
26 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\explosionvertibirdpropeller.nif
1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
51 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\bloatfly\characterassets\bloatflyexplodepelvis.nif
39 BSShaderTextureSet\Textures\Textures #0: Path changed from "bloatfly_d.dds" to "textures\bloatfly_d.dds"
39 BSShaderTextureSet\Textures\Textures #1: Path changed from "bloatfly_n.dds" to "textures\bloatfly_n.dds"
39 BSShaderTextureSet\Textures\Textures #7: Path changed from "bloatfly_s.dds" to "textures\bloatfly_s.dds"
2 BSXFlags: Flags set to "Havok | Complex | Dynamic | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttteen.nif
6 NiControllerSequence: Sorted Controlled Blocks by Target node index
24 NiControllerSequence: Sorted Controlled Blocks by Target node index
38 NiControllerSequence: Sorted Controlled Blocks by Target node index
52 NiControllerSequence: Sorted Controlled Blocks by Target node index
66 NiControllerSequence: Sorted Controlled Blocks by Target node index
80 NiControllerSequence: Sorted Controlled Blocks by Target node index
94 NiControllerSequence: Sorted Controlled Blocks by Target node index
108 NiControllerSequence: Sorted Controlled Blocks by Target node index
122 NiControllerSequence: Sorted Controlled Blocks by Target node index
136 NiControllerSequence: Sorted Controlled Blocks by Target node index
150 NiDefaultAVObjectPalette: Updated AV Objects
5 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttjuvi.nif
6 NiControllerSequence: Sorted Controlled Blocks by Target node index
24 NiControllerSequence: Sorted Controlled Blocks by Target node index
38 NiControllerSequence: Sorted Controlled Blocks by Target node index
52 NiControllerSequence: Sorted Controlled Blocks by Target node index
66 NiControllerSequence: Sorted Controlled Blocks by Target node index
80 NiControllerSequence: Sorted Controlled Blocks by Target node index
94 NiControllerSequence: Sorted Controlled Blocks by Target node index
108 NiControllerSequence: Sorted Controlled Blocks by Target node index
122 NiControllerSequence: Sorted Controlled Blocks by Target node index
136 NiControllerSequence: Sorted Controlled Blocks by Target node index
150 NiDefaultAVObjectPalette: Updated AV Objects
5 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttadultglow.nif
2 BSXFlags: Flags set to "Animated | External Emit"
6 NiControllerSequence: Sorted Controlled Blocks by Target node index
24 NiControllerSequence: Sorted Controlled Blocks by Target node index
38 NiControllerSequence: Sorted Controlled Blocks by Target node index
52 NiControllerSequence: Sorted Controlled Blocks by Target node index
66 NiControllerSequence: Sorted Controlled Blocks by Target node index
80 NiControllerSequence: Sorted Controlled Blocks by Target node index
94 NiControllerSequence: Sorted Controlled Blocks by Target node index
108 NiControllerSequence: Sorted Controlled Blocks by Target node index
122 NiControllerSequence: Sorted Controlled Blocks by Target node index
136 NiControllerSequence: Sorted Controlled Blocks by Target node index
150 NiDefaultAVObjectPalette: Updated AV Objects
5 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttadult.nif
6 NiControllerSequence: Sorted Controlled Blocks by Target node index
24 NiControllerSequence: Sorted Controlled Blocks by Target node index
38 NiControllerSequence: Sorted Controlled Blocks by Target node index
52 NiControllerSequence: Sorted Controlled Blocks by Target node index
66 NiControllerSequence: Sorted Controlled Blocks by Target node index
80 NiControllerSequence: Sorted Controlled Blocks by Target node index
94 NiControllerSequence: Sorted Controlled Blocks by Target node index
108 NiControllerSequence: Sorted Controlled Blocks by Target node index
122 NiControllerSequence: Sorted Controlled Blocks by Target node index
136 NiControllerSequence: Sorted Controlled Blocks by Target node index
150 NiDefaultAVObjectPalette: Updated AV Objects
5 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\bloodbugjuvibase.nif
64 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
64 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
64 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
64 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
76 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
76 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
76 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds"
76 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds"
76 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
76 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds"
80 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
80 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
80 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
80 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
86 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
86 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
86 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
86 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
86 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
1 BSXFlags: Flags set to "Animated | External Emit"
27 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\bloodbugadultbase.nif
59 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
59 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
59 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
59 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
71 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
71 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
71 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
71 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
71 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
77 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
77 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
77 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds"
77 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds"
77 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
77 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds"
81 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
81 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
81 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
81 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
1 BSXFlags: Flags set to "Animated | External Emit"
27 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\radscorpion\characterassets\radscorpiondirtparticles.nif
2 BSXFlags: Flags set to "Animated | External Emit"
6 NiControllerSequence: Sorted Controlled Blocks by Target node index
110 NiControllerSequence: Sorted Controlled Blocks by Target node index
148 NiDefaultAVObjectPalette: Updated AV Objects
5 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\bloodbugteenbase.nif
64 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
64 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
64 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
64 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
76 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
76 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
76 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds"
76 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds"
76 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
76 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds"
80 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
80 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
80 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
80 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
86 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
86 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
86 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
86 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
86 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
1 BSXFlags: Flags set to "Animated | External Emit"
27 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirdlwingexplosion.nif
1 BSXFlags: Flags set to "Animated | External Emit"
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
111 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\dlc03\effects\MPS\DLC03_MPSCondensorCore.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\dlc03\effects\MPS\DLC03_MPSAnglerSpitImpact01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vertibirdmodexplosion.nif
1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
47 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirdrwingexplosion.nif
1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
111 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirdtailexplosion.nif
1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
111 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\dlc03\effects\MPS\DLC03_MPSWaveIntro.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\bloatfly\characterassets\bloatflydeathexplosion.nif
2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
251 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\AnimObjects\cigarette.nif
6 NiControllerSequence: Sorted Controlled Blocks by Target node index
48 NiControllerSequence: Sorted Controlled Blocks by Target node index
68 NiControllerSequence: Sorted Controlled Blocks by Target node index
89 NiControllerSequence: Sorted Controlled Blocks by Target node index
112 NiControllerSequence: Sorted Controlled Blocks by Target node index
133 NiDefaultAVObjectPalette: Updated AV Objects
5 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky01.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsimplethin.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\stingwing\characterassets\stingwing.nif
87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
1 BSXFlags: Flags set to "Animated | External Emit"
33 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky02.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsimple.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky03.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky04.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\stingwing\characterassets\stingwingthin.nif
87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
1 BSXFlags: Flags set to "Animated | External Emit"
33 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\stingwing\characterassets\stingwingfat.nif
87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
1 BSXFlags: Flags set to "Animated | External Emit"
33 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeam01.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
18 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirddeathexplosion.nif
1 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | External Emit"
6 NiControllerSequence: Sorted Controlled Blocks by Target node index
200 NiDefaultAVObjectPalette: Updated AV Objects
5 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeamsetshort01.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
18 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeamshort.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
18 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fluorescentlightbeam.nif
10 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeamset.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
30 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fluorescentlightbeamthin.nif
10 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fxbitsdebrisspiral01.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fxpaperbitinwind.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\glowfillcloudyslow.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\glowfillcloudy.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\glowfillrndstatic.nif
10 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\lightbeamthindustyshort02.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\lightbeamthindusty01.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
22 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mist01.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeroundfast.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargerounddusty_water.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
22 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargerounddusty01.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeround01.nif
14 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeround_water01.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
22 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlowslow.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
30 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\bloodbugbloodspray.nif
1 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeroundfast_water.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
22 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlowfast.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
30 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\bloodbugspitexplosion.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
38 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\attachfxmist01.nif
1 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\bloodbugexplosion.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
63 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\defaulttracerbeam.nif
50 BSTriShape: Removed empty geometry shape
4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
35 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\diggerdust.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlowslowlong01.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
78 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosionfireextinguisher01.nif
1 BSXFlags: Flags set to "Animated | External Emit"
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
33 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosionfireextinguisherdn102.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
33 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\dustfloatingfast.nif
2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\dustfloatingslow.nif
2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadeshrapnel.nif
1 BSXFlags: Flags set to "Animated | External Emit"
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
26 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\dustfloatingslow01small.nif
2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenade01.nif
1 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
136 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadecryodn102.nif
1 BSXFlags: Flags set to "Animated | External Emit"
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
150 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fallingdustactivator01.nif
1 BSXFlags: Flags set to "Animated | Havok | Editor Marker | Articulated | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
37 NiControllerSequence: Sorted Controlled Blocks by Target node index
51 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fireflickerlight01.nif
1 BSXFlags: Flags set to "Animated"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosionimpactdirt.nif
1 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fragtracerbeam.nif
50 BSTriShape: Removed empty geometry shape
4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
35 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fallingdustrocksroom.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
40 NiControllerSequence: Sorted Controlled Blocks by Target node index
56 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleavesfromtreetops.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fallingdustrocksactivator01tall.nif
2 BSXFlags: Flags set to "Animated | Havok | Editor Marker | Articulated | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
49 NiControllerSequence: Sorted Controlled Blocks by Target node index
75 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswindswirl.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswindswirlhalf.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\flarefxexplosion.nif
1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
103 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswind01.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswind02.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxdripsbig.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadeemp.nif
425 BSTriShape: Removed empty geometry shape
421 BSTriShape: Removed empty geometry shape
417 BSTriShape: Removed empty geometry shape
413 BSTriShape: Removed empty geometry shape
409 BSTriShape: Removed empty geometry shape
405 BSTriShape: Removed empty geometry shape
1 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Removed Controlled block #78 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #72 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #66 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #60 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #54 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #48 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
287 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxpaperdebrisspiral02.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxsteamvent01.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxpaperdebrisspiral01.nif
2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
74 NiControllerSequence: Sorted Controlled Blocks by Target node index
95 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxpipewaterleak02.nif
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
56 NiControllerSequence: Sorted Controlled Blocks by Target node index
86 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\goreexplosionlimbred01.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
154 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\handyhoverpickfx.nif
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
55 NiControllerSequence: Sorted Controlled Blocks by Target node index
76 NiControllerSequence: Sorted Controlled Blocks by Target node index
97 NiControllerSequence: Sorted Controlled Blocks by Target node index
125 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\hoverpickfx.nif
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
55 NiControllerSequence: Sorted Controlled Blocks by Target node index
76 NiControllerSequence: Sorted Controlled Blocks by Target node index
97 NiControllerSequence: Sorted Controlled Blocks by Target node index
125 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadecryo.nif
2 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
378 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadefrag.nif
2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
350 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsashdustimpact.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbitsinwind01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodcannibalimpact01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\incendiarytracerbeam.nif
50 BSTriShape: Removed empty geometry shape
4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
39 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodcannibalimpact02.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodcannibalspraytiny01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodfast01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodfastglow.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodglowimpact01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpact01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodglowimpact02.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpact02.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpactclear.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodspraylg.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscannonballtrail.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscannonsmoke.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodspraytiny01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbulletbounce.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpactpus.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscritfirespraysmoke.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscryolatorspraymedium01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscryolatorspraysupplemental01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustblast.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdirtimpactdebris01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustpuff.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdirtimpactdust02.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustpuffvbird.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustpuffvbirdlite.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsexplosiongrounddirt.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustrocks.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootdirtbits01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootdirtdust01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootleavesbits.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootgrassbits.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootpadirtbits.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootpadirtdust.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootpastonedust.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootstonebits.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootstonedust.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsgenimpactsmallbits.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsglassimpactbits.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactgenericdustheavylinger.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactdirt.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactgenericdust.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsimpactcryo.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactwoodsplinters.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkhunterspit.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkhunterspitimpact.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkqueenspitacidhazard.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmuzsmokelaserltblue.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmuzsmokelaser01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkqueenspitimpact.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsrailriflesmoke.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsrockettrail.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsrockettrailmini.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokedustdrift.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokeduststone.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokedustgeneric.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokeexhaustdirty01.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokeflamethrowerbarrel.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokelaserimpact.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokelaserimpactltblue.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsstoneimpactdebris.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsswirlingsmoke.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpswoodimpactdust.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsstoneimpactdust02.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpswoodimpactsplinters.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpswoodimpactfloatybits.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\radscorpionpoisonfx.nif
1 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\acidfxshaderparticles.nif
1 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\poisonfxshaderparticles.nif
1 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\frost01fxsp.nif
1 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\destgenericshaderparticles.nif
1 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\waterdrippinghalfshaderparticles.nif
1 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokediamondcityexterior.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacklarge.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokediamondcity.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacklarge02.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\rocketminiprojectile01.nif
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
21 NiControllerSequence: Sorted Controlled Blocks by Target node index
31 NiControllerSequence: Sorted Controlled Blocks by Target node index
41 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacklarge02half.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacksmallhalf.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacksmall.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacksmallhalf02.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble01amb.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble256amb.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble768amb.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble1024amb.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble512amb.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\steampipeambient01.nif
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
48 NiControllerSequence: Sorted Controlled Blocks by Target node index
75 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterexplosion.nif
2 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
48 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\waterstreammed.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\swanwatersplash.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
86 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\waterstreamsmall.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\watersplashsmall.nif
1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Gore\mpsbloodspraypussmall.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurksiltexplosion.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
71 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkwaterexplosion.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
66 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkqueenwaterexplosion.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
66 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkqueensiltexplosion.nif
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
72 NiControllerSequence: Sorted Controlled Blocks by Target node index
106 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\SetDressing\LightFixtures\WorkshopLightbulbHanging01.nif
0 NiNode\Children\Children #2: Removed a null link
1 BSXFlags: Flags set to "Animated | Havok | Articulated"
56 NiDefaultAVObjectPalette: Updated AV Objects
5 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\SetDressing\SandBagWalls\mpssandbagimpact001.nif
2 BSXFlags: Flags set to "Animated | External Emit"
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\molerat\moleratambushshortfurniture.nif
1 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
59 NiControllerSequence: Sorted Controlled Blocks by Target node index
93 NiControllerSequence: Sorted Controlled Blocks by Target node index
125 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\molerat\moleratambushlongfurniture.nif
1 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
64 NiControllerSequence: Sorted Controlled Blocks by Target node index
102 NiControllerSequence: Sorted Controlled Blocks by Target node index
137 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkexplosion.nif
1 BSXFlags: Flags set to "Animat