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FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\deathclaw\characterassets\deathclawyellexplosion.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 26 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\explosionvertibirdpropeller.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit" 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 51 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\bloatfly\characterassets\bloatflyexplodepelvis.nif 39 BSShaderTextureSet\Textures\Textures #0: Path changed from "bloatfly_d.dds" to "textures\bloatfly_d.dds" 39 BSShaderTextureSet\Textures\Textures #1: Path changed from "bloatfly_n.dds" to "textures\bloatfly_n.dds" 39 BSShaderTextureSet\Textures\Textures #7: Path changed from "bloatfly_s.dds" to "textures\bloatfly_s.dds" 2 BSXFlags: Flags set to "Havok | Complex | Dynamic | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttteen.nif 6 NiControllerSequence: Sorted Controlled Blocks by Target node index 24 NiControllerSequence: Sorted Controlled Blocks by Target node index 38 NiControllerSequence: Sorted Controlled Blocks by Target node index 52 NiControllerSequence: Sorted Controlled Blocks by Target node index 66 NiControllerSequence: Sorted Controlled Blocks by Target node index 80 NiControllerSequence: Sorted Controlled Blocks by Target node index 94 NiControllerSequence: Sorted Controlled Blocks by Target node index 108 NiControllerSequence: Sorted Controlled Blocks by Target node index 122 NiControllerSequence: Sorted Controlled Blocks by Target node index 136 NiControllerSequence: Sorted Controlled Blocks by Target node index 150 NiDefaultAVObjectPalette: Updated AV Objects 5 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttjuvi.nif 6 NiControllerSequence: Sorted Controlled Blocks by Target node index 24 NiControllerSequence: Sorted Controlled Blocks by Target node index 38 NiControllerSequence: Sorted Controlled Blocks by Target node index 52 NiControllerSequence: Sorted Controlled Blocks by Target node index 66 NiControllerSequence: Sorted Controlled Blocks by Target node index 80 NiControllerSequence: Sorted Controlled Blocks by Target node index 94 NiControllerSequence: Sorted Controlled Blocks by Target node index 108 NiControllerSequence: Sorted Controlled Blocks by Target node index 122 NiControllerSequence: Sorted Controlled Blocks by Target node index 136 NiControllerSequence: Sorted Controlled Blocks by Target node index 150 NiDefaultAVObjectPalette: Updated AV Objects 5 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttadultglow.nif 2 BSXFlags: Flags set to "Animated | External Emit" 6 NiControllerSequence: Sorted Controlled Blocks by Target node index 24 NiControllerSequence: Sorted Controlled Blocks by Target node index 38 NiControllerSequence: Sorted Controlled Blocks by Target node index 52 NiControllerSequence: Sorted Controlled Blocks by Target node index 66 NiControllerSequence: Sorted Controlled Blocks by Target node index 80 NiControllerSequence: Sorted Controlled Blocks by Target node index 94 NiControllerSequence: Sorted Controlled Blocks by Target node index 108 NiControllerSequence: Sorted Controlled Blocks by Target node index 122 NiControllerSequence: Sorted Controlled Blocks by Target node index 136 NiControllerSequence: Sorted Controlled Blocks by Target node index 150 NiDefaultAVObjectPalette: Updated AV Objects 5 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttadult.nif 6 NiControllerSequence: Sorted Controlled Blocks by Target node index 24 NiControllerSequence: Sorted Controlled Blocks by Target node index 38 NiControllerSequence: Sorted Controlled Blocks by Target node index 52 NiControllerSequence: Sorted Controlled Blocks by Target node index 66 NiControllerSequence: Sorted Controlled Blocks by Target node index 80 NiControllerSequence: Sorted Controlled Blocks by Target node index 94 NiControllerSequence: Sorted Controlled Blocks by Target node index 108 NiControllerSequence: Sorted Controlled Blocks by Target node index 122 NiControllerSequence: Sorted Controlled Blocks by Target node index 136 NiControllerSequence: Sorted Controlled Blocks by Target node index 150 NiDefaultAVObjectPalette: Updated AV Objects 5 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\bloodbugjuvibase.nif 64 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds" 64 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds" 64 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" 64 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds" 76 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds" 76 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds" 76 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds" 76 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds" 76 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 76 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds" 80 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds" 80 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds" 80 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" 80 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds" 86 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds" 86 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds" 86 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds" 86 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds" 86 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds" 1 BSXFlags: Flags set to "Animated | External Emit" 27 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\bloodbugadultbase.nif 59 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds" 59 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds" 59 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" 59 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds" 71 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds" 71 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds" 71 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds" 71 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds" 71 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds" 77 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds" 77 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds" 77 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds" 77 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds" 77 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 77 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds" 81 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds" 81 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds" 81 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" 81 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds" 1 BSXFlags: Flags set to "Animated | External Emit" 27 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\radscorpion\characterassets\radscorpiondirtparticles.nif 2 BSXFlags: Flags set to "Animated | External Emit" 6 NiControllerSequence: Sorted Controlled Blocks by Target node index 110 NiControllerSequence: Sorted Controlled Blocks by Target node index 148 NiDefaultAVObjectPalette: Updated AV Objects 5 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\bloodbugteenbase.nif 64 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds" 64 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds" 64 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" 64 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds" 76 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds" 76 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds" 76 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds" 76 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds" 76 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 76 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds" 80 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds" 80 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds" 80 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" 80 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds" 86 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds" 86 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds" 86 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds" 86 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds" 86 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds" 1 BSXFlags: Flags set to "Animated | External Emit" 27 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirdlwingexplosion.nif 1 BSXFlags: Flags set to "Animated | External Emit" 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 111 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\dlc03\effects\MPS\DLC03_MPSCondensorCore.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\dlc03\effects\MPS\DLC03_MPSAnglerSpitImpact01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vertibirdmodexplosion.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 47 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirdrwingexplosion.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit" 4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 111 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirdtailexplosion.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit" 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 111 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\dlc03\effects\MPS\DLC03_MPSWaveIntro.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\bloatfly\characterassets\bloatflydeathexplosion.nif 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 251 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\AnimObjects\cigarette.nif 6 NiControllerSequence: Sorted Controlled Blocks by Target node index 48 NiControllerSequence: Sorted Controlled Blocks by Target node index 68 NiControllerSequence: Sorted Controlled Blocks by Target node index 89 NiControllerSequence: Sorted Controlled Blocks by Target node index 112 NiControllerSequence: Sorted Controlled Blocks by Target node index 133 NiDefaultAVObjectPalette: Updated AV Objects 5 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky01.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsimplethin.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\stingwing\characterassets\stingwing.nif 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" 87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds" 93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" 93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds" 98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds" 104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds" 104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds" 104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds" 104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds" 109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 1 BSXFlags: Flags set to "Animated | External Emit" 33 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky02.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsimple.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky03.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky04.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\stingwing\characterassets\stingwingthin.nif 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" 87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds" 93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" 93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds" 98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds" 104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds" 104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds" 104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds" 104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds" 109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 1 BSXFlags: Flags set to "Animated | External Emit" 33 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\stingwing\characterassets\stingwingfat.nif 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" 87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds" 93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" 93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds" 98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds" 104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds" 104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds" 104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds" 104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds" 109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds" 109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds" 1 BSXFlags: Flags set to "Animated | External Emit" 33 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeam01.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 18 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirddeathexplosion.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | External Emit" 6 NiControllerSequence: Sorted Controlled Blocks by Target node index 200 NiDefaultAVObjectPalette: Updated AV Objects 5 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeamsetshort01.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 18 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeamshort.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 18 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fluorescentlightbeam.nif 10 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeamset.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 30 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fluorescentlightbeamthin.nif 10 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fxbitsdebrisspiral01.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fxpaperbitinwind.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\glowfillcloudyslow.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\glowfillcloudy.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\glowfillrndstatic.nif 10 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\lightbeamthindustyshort02.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\lightbeamthindusty01.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 22 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mist01.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeroundfast.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargerounddusty_water.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 22 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargerounddusty01.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeround01.nif 14 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeround_water01.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 22 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlowslow.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 30 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\bloodbugbloodspray.nif 1 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeroundfast_water.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 22 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlowfast.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 30 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\bloodbugspitexplosion.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 38 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\attachfxmist01.nif 1 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\bloodbugexplosion.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 63 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\defaulttracerbeam.nif 50 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 35 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\diggerdust.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlowslowlong01.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 78 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosionfireextinguisher01.nif 1 BSXFlags: Flags set to "Animated | External Emit" 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 33 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosionfireextinguisherdn102.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 33 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\dustfloatingfast.nif 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\dustfloatingslow.nif 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadeshrapnel.nif 1 BSXFlags: Flags set to "Animated | External Emit" 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 26 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\dustfloatingslow01small.nif 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenade01.nif 1 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 136 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadecryodn102.nif 1 BSXFlags: Flags set to "Animated | External Emit" 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 150 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fallingdustactivator01.nif 1 BSXFlags: Flags set to "Animated | Havok | Editor Marker | Articulated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 37 NiControllerSequence: Sorted Controlled Blocks by Target node index 51 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fireflickerlight01.nif 1 BSXFlags: Flags set to "Animated" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosionimpactdirt.nif 1 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fragtracerbeam.nif 50 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 35 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fallingdustrocksroom.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 40 NiControllerSequence: Sorted Controlled Blocks by Target node index 56 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleavesfromtreetops.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fallingdustrocksactivator01tall.nif 2 BSXFlags: Flags set to "Animated | Havok | Editor Marker | Articulated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 49 NiControllerSequence: Sorted Controlled Blocks by Target node index 75 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswindswirl.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswindswirlhalf.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\flarefxexplosion.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit" 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 103 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswind01.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswind02.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxdripsbig.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadeemp.nif 425 BSTriShape: Removed empty geometry shape 421 BSTriShape: Removed empty geometry shape 417 BSTriShape: Removed empty geometry shape 413 BSTriShape: Removed empty geometry shape 409 BSTriShape: Removed empty geometry shape 405 BSTriShape: Removed empty geometry shape 1 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Removed Controlled block #78 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #72 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #66 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #60 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #54 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #48 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 287 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxpaperdebrisspiral02.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxsteamvent01.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxpaperdebrisspiral01.nif 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 74 NiControllerSequence: Sorted Controlled Blocks by Target node index 95 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxpipewaterleak02.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 56 NiControllerSequence: Sorted Controlled Blocks by Target node index 86 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\goreexplosionlimbred01.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 154 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\handyhoverpickfx.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 55 NiControllerSequence: Sorted Controlled Blocks by Target node index 76 NiControllerSequence: Sorted Controlled Blocks by Target node index 97 NiControllerSequence: Sorted Controlled Blocks by Target node index 125 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\hoverpickfx.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 55 NiControllerSequence: Sorted Controlled Blocks by Target node index 76 NiControllerSequence: Sorted Controlled Blocks by Target node index 97 NiControllerSequence: Sorted Controlled Blocks by Target node index 125 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadecryo.nif 2 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 378 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadefrag.nif 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 350 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsashdustimpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbitsinwind01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodcannibalimpact01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\incendiarytracerbeam.nif 50 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 39 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodcannibalimpact02.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodcannibalspraytiny01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodfast01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodfastglow.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodglowimpact01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpact01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodglowimpact02.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpact02.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpactclear.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodspraylg.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscannonballtrail.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscannonsmoke.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodspraytiny01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbulletbounce.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpactpus.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscritfirespraysmoke.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscryolatorspraymedium01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscryolatorspraysupplemental01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustblast.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdirtimpactdebris01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustpuff.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdirtimpactdust02.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustpuffvbird.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustpuffvbirdlite.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsexplosiongrounddirt.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustrocks.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootdirtbits01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootdirtdust01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootleavesbits.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootgrassbits.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootpadirtbits.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootpadirtdust.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootpastonedust.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootstonebits.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootstonedust.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsgenimpactsmallbits.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsglassimpactbits.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactgenericdustheavylinger.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactdirt.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactgenericdust.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsimpactcryo.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactwoodsplinters.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkhunterspit.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkhunterspitimpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkqueenspitacidhazard.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmuzsmokelaserltblue.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmuzsmokelaser01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkqueenspitimpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsrailriflesmoke.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsrockettrail.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsrockettrailmini.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokedustdrift.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokeduststone.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokedustgeneric.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokeexhaustdirty01.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokeflamethrowerbarrel.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokelaserimpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokelaserimpactltblue.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsstoneimpactdebris.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsswirlingsmoke.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpswoodimpactdust.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsstoneimpactdust02.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpswoodimpactsplinters.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpswoodimpactfloatybits.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\radscorpionpoisonfx.nif 1 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\acidfxshaderparticles.nif 1 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\poisonfxshaderparticles.nif 1 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\frost01fxsp.nif 1 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\destgenericshaderparticles.nif 1 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\waterdrippinghalfshaderparticles.nif 1 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokediamondcityexterior.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacklarge.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokediamondcity.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacklarge02.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\rocketminiprojectile01.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 21 NiControllerSequence: Sorted Controlled Blocks by Target node index 31 NiControllerSequence: Sorted Controlled Blocks by Target node index 41 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacklarge02half.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacksmallhalf.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacksmall.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacksmallhalf02.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble01amb.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble256amb.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble768amb.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble1024amb.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble512amb.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\steampipeambient01.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 48 NiControllerSequence: Sorted Controlled Blocks by Target node index 75 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterexplosion.nif 2 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 48 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\waterstreammed.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\swanwatersplash.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 86 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\waterstreamsmall.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\watersplashsmall.nif 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Gore\mpsbloodspraypussmall.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurksiltexplosion.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 71 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkwaterexplosion.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 66 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkqueenwaterexplosion.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 66 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkqueensiltexplosion.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 72 NiControllerSequence: Sorted Controlled Blocks by Target node index 106 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\SetDressing\LightFixtures\WorkshopLightbulbHanging01.nif 0 NiNode\Children\Children #2: Removed a null link 1 BSXFlags: Flags set to "Animated | Havok | Articulated" 56 NiDefaultAVObjectPalette: Updated AV Objects 5 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\SetDressing\SandBagWalls\mpssandbagimpact001.nif 2 BSXFlags: Flags set to "Animated | External Emit" FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\molerat\moleratambushshortfurniture.nif 1 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 59 NiControllerSequence: Sorted Controlled Blocks by Target node index 93 NiControllerSequence: Sorted Controlled Blocks by Target node index 125 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\molerat\moleratambushlongfurniture.nif 1 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 64 NiControllerSequence: Sorted Controlled Blocks by Target node index 102 NiControllerSequence: Sorted Controlled Blocks by Target node index 137 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkexplosion.nif 1 BSXFlags: Flags set to "Animat
Mark as private (unlisted)
for 30 minutes
for 6 hours
for 1 day
for 1 week
for 1 month
for 1 year
everlasting (like CCCP)