CCCPaste

Walk 127,736 studs for burger autofarm

local RS = game:GetService("ReplicatedStorage")
local rebirth = RS:WaitForChild("RequestCompletionRebirth")

local maps = workspace.Maps
local mapId = 1
local found = maps and maps:FindFirstChild("Map"..mapId)
local burger = found and found.burger

local plr = game.Players.LocalPlayer

local stopped = false

local function re(h)
    if h then 
        h.Health = 0 
    end
end

plr.Chatted:Connect(function(msg)
    if msg == "StopInit" then 
        stopped = true 
    end
end)

while true do
    if stopped then 
        break 
    end
    local character = plr.Character or plr.CharacterAdded:Wait() 
    if character and burger then
        local humanoid = character:FindFirstChildOfClass("Humanoid") 
        character:PivotTo(burger:GetPivot())
        wait(0.5)
        local proximity = burger:FindFirstChild("ProximityPrompt")
        if proximity then
            proximity:InputHoldBegin()
            local triggered = false
            proximity.Triggered:Connect(function() 
                triggered = true 
            end)   
            local startTime = tick()
            while not triggered and (tick() - startTime) < 1 do
                wait(0.1)
            end
            if triggered then
                wait(1)
                rebirth:FireServer()
                wait(3)
            else
                re(humanoid)
                wait(5)
            end
        else
            re(humanoid)
            wait(5)
        end
    else
        re(humanoid)
        wait(5)
    end
end