local keyboard_test = keyboardUI("SAY MY NAME")
keyboard_test:setValue("TEST")
while true do
keyboard_test:update()
keyboard_test:draw()
if keyboard_test:isFinished() then
break
end
end
local alert_test = alertUI("YOU ARE?", keyboard_test:getValue())
while true do
alert_test:update()
alert_test:draw()
if alert_test:isFinished() then
break
end
end
alert_test:setTitle("NO!!! YOU ARE:")
alert_test:setMessage("BEST IN THE WORLD")
while true do
alert_test:update()
alert_test:draw()
if alert_test:isFinished() then
break
end
end
local alert_test = alertUI("DO YOU WANNA PLAY", "[A]YES\n[B]NO")
alert_test:addActivationButton("a")
alert_test:addActivationButton("b")
alert_test:draw()
while true do
alert_test:update()
if alert_test:isFinished() then
break
end
end
which_key = alert_test:getButton()
if which_key == "a" then
alert_test:setTitle("ALRIGHT")
alert_test:setMessage("LET`S PLAY")
elseif which_key == "b" then
alert_test:setTitle("Okay")
alert_test:setMessage(":(")
end
alert_test:draw()
while true do
alert_test:update()
if alert_test:isFinished() then
break
end
end
local alert_test = progressUI("ROCKET", "launch")
for i = 0, 100 do
display.fill_screen(0)
alert_test:setProgress(i)
alert_test:draw()
util.sleep(0.05)
end