local keyboard_test = keyboardUI("SAY MY NAME") keyboard_test:setValue("TEST") while true do keyboard_test:update() keyboard_test:draw() if keyboard_test:isFinished() then break end end local alert_test = alertUI("YOU ARE?", keyboard_test:getValue()) while true do alert_test:update() alert_test:draw() if alert_test:isFinished() then break end end alert_test:setTitle("NO!!! YOU ARE:") alert_test:setMessage("BEST IN THE WORLD") while true do alert_test:update() alert_test:draw() if alert_test:isFinished() then break end end local alert_test = alertUI("DO YOU WANNA PLAY", "[A]YES\n[B]NO") alert_test:addActivationButton("a") alert_test:addActivationButton("b") alert_test:draw() while true do alert_test:update() if alert_test:isFinished() then break end end which_key = alert_test:getButton() if which_key == "a" then alert_test:setTitle("ALRIGHT") alert_test:setMessage("LET`S PLAY") elseif which_key == "b" then alert_test:setTitle("Okay") alert_test:setMessage(":(") end alert_test:draw() while true do alert_test:update() if alert_test:isFinished() then break end end local alert_test = progressUI("ROCKET", "launch") for i = 0, 100 do display.fill_screen(0) alert_test:setProgress(i) alert_test:draw() util.sleep(0.05) end