Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_L_Gun.nif
0 NiNode\Children\Children #9: Removed a null link
0 NiNode\Children\Children #8: Removed a null link
0 NiNode\Children\Children #7: Removed a null link
0 NiNode\Children\Children #6: Removed a null link
0 NiNode\Children\Children #5: Removed a null link
0 NiNode\Children\Children #4: Removed a null link
0 NiNode\Children\Children #3: Removed a null link
0 NiNode\Children\Children #2: Removed a null link
0 NiNode\Children\Children #1: Removed a null link
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_R_Gun.nif
0 NiNode\Children\Children #7: Removed a null link
0 NiNode\Children\Children #6: Removed a null link
0 NiNode\Children\Children #5: Removed a null link
0 NiNode\Children\Children #4: Removed a null link
0 NiNode\Children\Children #3: Removed a null link
0 NiNode\Children\Children #2: Removed a null link
0 NiNode\Children\Children #1: Removed a null link
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\Snitch_Light.nif
0 NiNode\Children\Children #2: Removed a null link
0 NiNode\Children\Children #1: Removed a null link
2 BSXFlags: Flags set to "Animated"
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\EyeFX.nif
0 NiNode\Children\Children #5: Removed a null link
0 NiNode\Children\Children #3: Removed a null link
0 NiNode\Children\Children #1: Removed a null link
0 NiNode\Children\Children #0: Removed a null link
2 BSXFlags: Flags set to "Animated | Addon"
6 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
22 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
22 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
22 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
22 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
22 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
24 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
22 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
22 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
20 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
18 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
22 NiDefaultAVObjectPalette: Updated AV Objects
5 NiMultiTargetTransformController: Updated Extra Targets
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\Fission_Projectile.nif
52 BSTriShape: Removed empty geometry shape
2 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
39 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\Snitch.nif
1 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
9 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
13 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_Head.nif
1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic"
6 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
14 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
14 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
14 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
16 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
16 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
16 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
18 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
18 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
14 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
16 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
18 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
20 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
22 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
24 NiDefaultAVObjectPalette: Updated AV Objects
5 NiMultiTargetTransformController: Updated Extra Targets
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_Launcher_Right.nif
10 BSLightingShaderProperty: Added Skinned flag
15 BSLightingShaderProperty: Added Skinned flag
20 BSLightingShaderProperty: Added Skinned flag
25 BSLightingShaderProperty: Added Skinned flag
30 BSLightingShaderProperty: Added Skinned flag
35 BSLightingShaderProperty: Added Skinned flag
40 BSLightingShaderProperty: Added Skinned flag
45 BSLightingShaderProperty: Added Skinned flag
50 BSLightingShaderProperty: Added Skinned flag
55 BSLightingShaderProperty: Added Skinned flag
60 BSLightingShaderProperty: Added Skinned flag
65 BSLightingShaderProperty: Added Skinned flag
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword_ShockMax.nif
4 BSEffectShaderProperty\Source Texture: Path changed from "Effects/ShockBoltsTileVertical_d.dds" to "textures/Effects/ShockBoltsTileVertical_d.dds"
4 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
4 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
16 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
16 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
22 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
22 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
28 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
28 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
34 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
34 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Articulated"
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword_SuperFX.nif
0 NiNode\Children\Children #11: Removed a null link
68 BSEffectShaderProperty\Source Texture: Path changed from "Effects/ShockBoltsTileVertical_d.dds" to "textures/Effects/ShockBoltsTileVertical_d.dds"
74 BSEffectShaderProperty\Source Texture: Path changed from "Effects/ShockBoltsTileVertical_d.dds" to "textures/Effects/ShockBoltsTileVertical_d.dds"
44 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
44 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
50 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
50 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
56 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
56 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
62 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
62 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
68 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
68 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
74 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
74 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Articulated | External Emit"
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword_1.nif
0 NiNode\Children\Children #4: Removed a null link
0 NiNode\Children\Children #2: Removed a null link
0 NiNode\Children\Children #1: Removed a null link
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword_Shock.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "Effects/ShockBoltsTileVertical_d.dds" to "textures/Effects/ShockBoltsTileVertical_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "DLC01/Effects/Gradients/TeslaArmorShockGrad.dds" to "textures/DLC01/Effects/Gradients/TeslaArmorShockGrad.dds"
6 BSEffectShaderProperty: Removed Skinned flag
6 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword.nif
0 NiNode\Children\Children #4: Removed a null link
0 NiNode\Children\Children #2: Removed a null link
0 NiNode\Children\Children #1: Removed a null link
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_R_Arm.nif
4 NiNode\Children\Children #0: Removed a null link
13 BSSkin::Instance\Bones\Bones #0: Removed a null link
18 BSSkin::Instance\Bones\Bones #0: Removed a null link
23 BSSkin::Instance\Bones\Bones #0: Removed a null link
28 BSSkin::Instance\Bones\Bones #0: Removed a null link
33 BSSkin::Instance\Bones\Bones #0: Removed a null link
38 BSSkin::Instance\Bones\Bones #0: Removed a null link
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_L_Arm.nif
0 NiNode\Children\Children #11: Removed a null link
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\RODG-R\GunnyRat GO.nif
0 NiNode\Children\Children #0: Removed a null link
5 BSLightingShaderProperty: Removed Skinned flag
9 BSLightingShaderProperty: Removed Skinned flag
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\RODG-R\RODG-R DummyFXSkin.nif
0 NiNode\Children\Children #29: Removed a null link
0 NiNode\Children\Children #28: Removed a null link
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\RODG-R\GunnyRat Shoulder.nif
1 BSXFlags: Flags set to "Havok | Articulated"
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_Torso.nif
0 NiNode\Children\Children #9: Removed a null link
0 NiNode\Children\Children #8: Removed a null link
1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic"
7 NiControllerSequence: Sorted Controlled Blocks by Target node index
21 NiControllerSequence: Sorted Controlled Blocks by Target node index
29 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
31 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
33 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
35 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
37 NiDefaultAVObjectPalette: Updated AV Objects
6 NiMultiTargetTransformController: Updated Extra Targets
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword_Super.nif
2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\Daughter_Robes.nif
99 BSXFlags: Added missing BSXFlags
99 BSXFlags: Flags set to "External Emit"
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Scrappers\Scrapper_BodyX.nif
129 BSXFlags: Added missing BSXFlags
129 BSXFlags: Flags set to "External Emit"
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Scrappers\Scrapper_Pack04.nif
37 BSLightingShaderProperty: Added Skinned flag
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Scrappers\Scrapper_Pack05.nif
36 BSLightingShaderProperty: Added Skinned flag
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\Fission_Pistol.nif
216 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
216 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
222 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
222 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
228 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
228 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
234 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
234 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
74 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
74 NiControllerSequence: Sorted Controlled Blocks by Target node index
125 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\RODG-R\RODG-R GO.nif
5 BSLightingShaderProperty: Removed Skinned flag
8 BSLightingShaderProperty: Removed Skinned flag
11 BSLightingShaderProperty: Removed Skinned flag
14 BSLightingShaderProperty: Removed Skinned flag
17 BSLightingShaderProperty: Removed Skinned flag