Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_L_Gun.nif 0 NiNode\Children\Children #9: Removed a null link 0 NiNode\Children\Children #8: Removed a null link 0 NiNode\Children\Children #7: Removed a null link 0 NiNode\Children\Children #6: Removed a null link 0 NiNode\Children\Children #5: Removed a null link 0 NiNode\Children\Children #4: Removed a null link 0 NiNode\Children\Children #3: Removed a null link 0 NiNode\Children\Children #2: Removed a null link 0 NiNode\Children\Children #1: Removed a null link Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_R_Gun.nif 0 NiNode\Children\Children #7: Removed a null link 0 NiNode\Children\Children #6: Removed a null link 0 NiNode\Children\Children #5: Removed a null link 0 NiNode\Children\Children #4: Removed a null link 0 NiNode\Children\Children #3: Removed a null link 0 NiNode\Children\Children #2: Removed a null link 0 NiNode\Children\Children #1: Removed a null link Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\Snitch_Light.nif 0 NiNode\Children\Children #2: Removed a null link 0 NiNode\Children\Children #1: Removed a null link 2 BSXFlags: Flags set to "Animated" Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\EyeFX.nif 0 NiNode\Children\Children #5: Removed a null link 0 NiNode\Children\Children #3: Removed a null link 0 NiNode\Children\Children #1: Removed a null link 0 NiNode\Children\Children #0: Removed a null link 2 BSXFlags: Flags set to "Animated | Addon" 6 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 22 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 22 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 22 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 22 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 22 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 24 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 22 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 22 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 20 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 18 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 22 NiDefaultAVObjectPalette: Updated AV Objects 5 NiMultiTargetTransformController: Updated Extra Targets Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\Fission_Projectile.nif 52 BSTriShape: Removed empty geometry shape 2 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 39 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\Snitch.nif 1 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 9 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 13 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_Head.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic" 6 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 14 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 14 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 14 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 16 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 16 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 16 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 18 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 18 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 14 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 16 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 18 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 20 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 22 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 24 NiDefaultAVObjectPalette: Updated AV Objects 5 NiMultiTargetTransformController: Updated Extra Targets Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_Launcher_Right.nif 10 BSLightingShaderProperty: Added Skinned flag 15 BSLightingShaderProperty: Added Skinned flag 20 BSLightingShaderProperty: Added Skinned flag 25 BSLightingShaderProperty: Added Skinned flag 30 BSLightingShaderProperty: Added Skinned flag 35 BSLightingShaderProperty: Added Skinned flag 40 BSLightingShaderProperty: Added Skinned flag 45 BSLightingShaderProperty: Added Skinned flag 50 BSLightingShaderProperty: Added Skinned flag 55 BSLightingShaderProperty: Added Skinned flag 60 BSLightingShaderProperty: Added Skinned flag 65 BSLightingShaderProperty: Added Skinned flag Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword_ShockMax.nif 4 BSEffectShaderProperty\Source Texture: Path changed from "Effects/ShockBoltsTileVertical_d.dds" to "textures/Effects/ShockBoltsTileVertical_d.dds" 4 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 4 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 16 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 16 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 22 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 22 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 28 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 28 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 34 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 34 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Articulated" Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword_SuperFX.nif 0 NiNode\Children\Children #11: Removed a null link 68 BSEffectShaderProperty\Source Texture: Path changed from "Effects/ShockBoltsTileVertical_d.dds" to "textures/Effects/ShockBoltsTileVertical_d.dds" 74 BSEffectShaderProperty\Source Texture: Path changed from "Effects/ShockBoltsTileVertical_d.dds" to "textures/Effects/ShockBoltsTileVertical_d.dds" 44 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 44 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 50 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 50 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 56 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 56 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 62 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 62 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 68 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 68 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 74 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 74 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Articulated | External Emit" Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword_1.nif 0 NiNode\Children\Children #4: Removed a null link 0 NiNode\Children\Children #2: Removed a null link 0 NiNode\Children\Children #1: Removed a null link Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword_Shock.nif 6 BSEffectShaderProperty\Source Texture: Path changed from "Effects/ShockBoltsTileVertical_d.dds" to "textures/Effects/ShockBoltsTileVertical_d.dds" 6 BSEffectShaderProperty\Grayscale Texture: Path changed from "DLC01/Effects/Gradients/TeslaArmorShockGrad.dds" to "textures/DLC01/Effects/Gradients/TeslaArmorShockGrad.dds" 6 BSEffectShaderProperty: Removed Skinned flag 6 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword.nif 0 NiNode\Children\Children #4: Removed a null link 0 NiNode\Children\Children #2: Removed a null link 0 NiNode\Children\Children #1: Removed a null link Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_R_Arm.nif 4 NiNode\Children\Children #0: Removed a null link 13 BSSkin::Instance\Bones\Bones #0: Removed a null link 18 BSSkin::Instance\Bones\Bones #0: Removed a null link 23 BSSkin::Instance\Bones\Bones #0: Removed a null link 28 BSSkin::Instance\Bones\Bones #0: Removed a null link 33 BSSkin::Instance\Bones\Bones #0: Removed a null link 38 BSSkin::Instance\Bones\Bones #0: Removed a null link Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_L_Arm.nif 0 NiNode\Children\Children #11: Removed a null link Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\RODG-R\GunnyRat GO.nif 0 NiNode\Children\Children #0: Removed a null link 5 BSLightingShaderProperty: Removed Skinned flag 9 BSLightingShaderProperty: Removed Skinned flag Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\RODG-R\RODG-R DummyFXSkin.nif 0 NiNode\Children\Children #29: Removed a null link 0 NiNode\Children\Children #28: Removed a null link Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\RODG-R\GunnyRat Shoulder.nif 1 BSXFlags: Flags set to "Havok | Articulated" Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\A.E.C\AEC_Torso.nif 0 NiNode\Children\Children #9: Removed a null link 0 NiNode\Children\Children #8: Removed a null link 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic" 7 NiControllerSequence: Sorted Controlled Blocks by Target node index 21 NiControllerSequence: Sorted Controlled Blocks by Target node index 29 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 31 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 33 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 35 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 37 NiDefaultAVObjectPalette: Updated AV Objects 6 NiMultiTargetTransformController: Updated Extra Targets Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\H.A Sword_Super.nif 2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\Daughter_Robes.nif 99 BSXFlags: Added missing BSXFlags 99 BSXFlags: Flags set to "External Emit" Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Scrappers\Scrapper_BodyX.nif 129 BSXFlags: Added missing BSXFlags 129 BSXFlags: Flags set to "External Emit" Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Scrappers\Scrapper_Pack04.nif 37 BSLightingShaderProperty: Added Skinned flag Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Scrappers\Scrapper_Pack05.nif 36 BSLightingShaderProperty: Added Skinned flag Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\Heavy Assaultron\Fission_Pistol.nif 216 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 216 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 222 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 222 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 228 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 228 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 234 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 234 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit" 5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 74 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 74 NiControllerSequence: Sorted Controlled Blocks by Target node index 125 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Locked and Loaded - Gunners Addon-91724-1-1-1740228531\Meshes\Actors\RA_Gunners\RODG-R\RODG-R GO.nif 5 BSLightingShaderProperty: Removed Skinned flag 8 BSLightingShaderProperty: Removed Skinned flag 11 BSLightingShaderProperty: Removed Skinned flag 14 BSLightingShaderProperty: Removed Skinned flag 17 BSLightingShaderProperty: Removed Skinned flag