CCCPaste

Import and Export CSV to/from sqlite database

#create csv file
wget "https://randomuser.me/api/?results=100&format=csv" -qO /tmp/peoplecsv/people.csv

#create database
sqlite3 people.sqlite

data365

{
status: 'Success',
method: 'server',
maindata: '3c119a260397cc1832c816c22a317f996d8ece9ed1821ab8e441e7841f8444d3ced2258841de0c031f99131a0196d79616c5fa4042ed858b32df506f5ea39da759f697cbc01dc522ce63df4500461ba71ff84db5520ab3cd1920982c660404b0564b3d953527488cb5dd2172e8bddedb9c44fc569a82ccb8c2e29094c81d4485',
otherdata: [

STORY GAME Main Leaderboard

local TeleportService = game:GetService("TeleportService")
local dVersion = 1
local SaveWins = game:GetService("DataStoreService"):GetOrderedDataStore("Wins", dVersion)

game.Players.PlayerAdded:Connect(function(player)

Wins Leaderstats(Script) Lobby and Main Game

local TeleportService = game:GetService("TeleportService")
local dVersion = 1
local SaveWins = game:GetService("DataStoreService"):GetOrderedDataStore("Wins", dVersion)

game.Players.PlayerAdded:Connect(function(player)

TeleportPadScript

script.Parent.Touched:Connect(function(Hit)
local Humanoid = Hit.Parent:FindFirstChild("Humanoid")

if Humanoid ~= nil then
Humanoid.Parent.HumanoidRootPart.CFrame = CFrame.new(workspace.TeleportPad2.Position)

STORY GAME Lobby Leaderboard

local TeleportService = game:GetService("TeleportService")
local dVersion = 1
local SaveWins = game:GetService("DataStoreService"):GetOrderedDataStore("Wins", dVersion)

game.Players.PlayerAdded:Connect(function(player)

2022-10-13_stats.json

{
"ip": {
"85.215.237.102": 1093,
"46.101.169.102": 727,
"167.172.97.47": 8,

01. Old Books

book = input()

counter_books = 0
input_line = input()
isFound = False

01. Old Books

book = input()

counter_books = 0
input_line = input()
isFound = False

2022-10-12_stats.json

{
"ip": {
"170.187.254.105": 2,
"43.131.49.246": 1,
"46.101.169.102": 828,