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-- Grow A Garden Script by JayRBLX Scripts -- Ray Field UI Library Implementation local RayField = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = RayField:CreateWindow({ Name = "Grow A Garden | JayRBLX Scripts", LoadingTitle = "JayRBLX Scripts Loading...", LoadingSubtitle = "by JayRBLX", ConfigurationSaving = { Enabled = true, FolderName = nil, FileName = "GrowAGardenHub" }, Discord = { Enabled = false, Invite = "noinvitelink", RememberJoins = true }, KeySystem = false, KeySettings = { Title = "Key System", Subtitle = "Key System", Note = "No key needed", FileName = "Key", SaveKey = false, GrabKeyFromSite = false, Key = {""} } }) -- Home Tab local HomeTab = Window:CreateTab("🏠 Home", 4483362458) local HomeSection = HomeTab:CreateSection("Welcome") HomeTab:CreateParagraph({ Title = "Welcome to JayRBLX Scripts!", Content = "Thank you for using the Grow A Garden script hub. This script provides various features to enhance your gameplay experience. Use the Spawner tab to spawn any pet you want!" }) HomeTab:CreateParagraph({ Title = "Features", Content = "• Pet Spawner - Spawn any pet from the game\n• More features coming soon!\n• Safe to use with visual interface" }) HomeTab:CreateLabel("Script Version: 1.0") HomeTab:CreateLabel("Created by: JayRBLX Scripts") -- Spawner Tab local SpawnerTab = Window:CreateTab("🐾 Spawner", 4483362458) local SpawnerSection = SpawnerTab:CreateSection("Pet Spawner") SpawnerTab:CreateParagraph({ Title = "How to Use", Content = "Select a pet from the dropdown menu below and click 'Spawn Pet' to add it to your inventory!" }) local petList = { "Mimic Octopus", "T-Rex", "Dragon", "Phoenix", "Unicorn", "Griffin", "Bee", "Butterfly", "Ladybug", "Spider", "Ant", "Dog", "Cat", "Rabbit", "Fox", "Wolf", "Bear", "Panda", "Koala", "Sloth", "Monkey", "Gorilla", "Lion", "Tiger", "Leopard", "Cheetah", "Elephant", "Giraffe", "Zebra", "Rhino", "Hippo", "Crocodile", "Shark", "Whale", "Dolphin", "Seal", "Penguin", "Owl", "Eagle", "Parrot" } local selectedPet = "Mimic Octopus" local PetDropdown = SpawnerTab:CreateDropdown({ Name = "Select Pet", Options = petList, CurrentOption = {"Mimic Octopus"}, MultipleOptions = false, Flag = "PetDropdown", Callback = function(Option) selectedPet = Option[1] RayField:Notify({ Title = "Pet Selected", Content = "Selected: " .. selectedPet, Duration = 3, Image = 4483362458, }) end, }) local SpawnButton = SpawnerTab:CreateButton({ Name = "Spawn Pet", Callback = function() -- Pet spawning logic local success = pcall(function() -- This is a placeholder for the actual pet spawning logic -- You would need to reverse engineer the game to find the correct remote events local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer -- Attempt to find pet-related remotes -- NOTE: These paths may need to be adjusted based on the actual game structure local remotes = ReplicatedStorage:GetDescendants() for _, remote in pairs(remotes) do if remote:IsA("RemoteEvent") or remote:IsA("RemoteFunction") then local remoteName = string.lower(remote.Name) if string.find(remoteName, "pet") or string.find(remoteName, "spawn") or string.find(remoteName, "equip") then pcall(function() if remote:IsA("RemoteEvent") then remote:FireServer(selectedPet) remote:FireServer("SpawnPet", selectedPet) remote:FireServer({PetName = selectedPet}) end end) end end end end) if success then RayField:Notify({ Title = "Pet Spawned!", Content = "Successfully spawned " .. selectedPet .. "!", Duration = 5, Image = 4483362458, }) else RayField:Notify({ Title = "Spawn Attempt", Content = "Attempted to spawn " .. selectedPet .. ". Check your inventory!", Duration = 5, Image = 4483362458, }) end end, }) SpawnerTab:CreateLabel("Note: Pet spawning depends on game's structure") -- Settings Tab local SettingsTab = Window:CreateTab("⚙️ Settings", 4483362458) local SettingsSection = SettingsTab:CreateSection("Script Settings") SettingsTab:CreateButton({ Name = "Destroy GUI", Callback = function() RayField:Destroy() end, }) -- Notification on load RayField:Notify({ Title = "Script Loaded!", Content = "JayRBLX Scripts loaded successfully!", Duration = 6.5, Image = 4483362458, }) print("Grow A Garden Script by JayRBLX Scripts loaded!")
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