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BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Fire\Fire01FXSP.nif 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 48 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 1 BSXFlags: Flags set to "Animated | External Emit" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Fire\Fire_MPS.nif 2 BSXFlags: Flags set to "Animated | External Emit" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Fire\Fire02SmallFXSP.nif 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 44 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 1 BSXFlags: Flags set to "Animated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Explosion\ExplosionSparksSlow.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit" 5 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 77 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Fire\MPSFlameJet.nif 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 2 BSXFlags: Flags set to "Animated | External Emit" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Fire\Fire03SmallFXSP.nif 16 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 1 BSXFlags: Flags set to "Animated" 5 BSPositionData: Renamed from "BSPosData;" to "BSPosData" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Explosion\Incendiary_Sparks.nif 106 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 125 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 144 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 4 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 78 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Explosion\Incendiary_VerySmall.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 97 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Fire\MPSFlamerSprayLong01.nif 19 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Fire\MPSFlameJetSmall.nif 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 2 BSXFlags: Flags set to "Animated | External Emit" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Laser\FX_Laser_RedLight.nif 2 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Fire\MPSFragSparks.nif 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Explosion\HighExplosive_VerySmall.nif 1 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 136 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Explosion\SparkyExplosion.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit" 5 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 77 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Explosion\ElectricalExplosionSmall.nif 4 NiControllerSequence: Removed Controlled block #34 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #33 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 86 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Projectiles\Shotgun\Shotgun_Projectile_2_Birdshot.nif 1 BSXFlags: Flags set to "Animated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Projectiles\Rifle\Rifle_Projectile_1_Default.nif 1 BSXFlags: Flags set to "Animated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Projectiles\Shotgun\Shotgun_Projectile_1_Buckshot.nif 1 BSXFlags: Flags set to "Animated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Projectiles\Shotgun\Shotgun_Projectile_4a_Slug_Aluminium.nif 1 BSXFlags: Flags set to "Animated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Projectiles\Shotgun\Shotgun_Projectile_4a_Slug_Steel.nif 1 BSXFlags: Flags set to "Animated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Projectiles\Shotgun\Shotgun_Projectile_5_HeavySlug.nif 1 BSXFlags: Flags set to "Animated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Projectiles\Shotgun\Shotgun_Projectile_4_Slug.nif 1 BSXFlags: Flags set to "Animated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Projectiles\Shotgun\Shotgun_Projectile_6_Bolt.nif 1 BSXFlags: Flags set to "Animated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Projectiles\Shotgun\Shotgun_Projectile_4g_Glass.nif 1 BSXFlags: Flags set to "Animated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Bottom\Flashlight\TLR1.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Bottom\Combo\Klesch-2P.nif 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Bottom\Flashlight\X300.nif 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Left\Flashlight\TLR1.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Left\Combo\Klesch-2P.nif 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Left\Flashlight\X300.nif 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Bottom\Flashlight\Surefire.nif 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Bottom\Laser\ANPEQ15.nif 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 2 BSXFlags: Flags set to "Animated | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Bottom\Combo\C5L.nif 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Left\Laser\ANPEQ15.nif 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 2 BSXFlags: Flags set to "Animated | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Bottom\Laser\ANPEQ_2A.nif 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 10 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Left\Flashlight\Surefire.nif 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Left\Combo\C5L.nif 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Right\Combo\Klesch-2P.nif 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Left\Laser\ANPEQ_2A.nif 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 10 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Right\Flashlight\TLR1.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Right\Flashlight\X300.nif 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Right\Flashlight\Surefire.nif 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Right\Combo\C5L.nif 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Bottom\Laser\DBAL-I2.nif 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 14 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Scope\Flashlight\TLR1.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Explosion\HeavySparks2.nif 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | External Emit" 5 NiControllerSequence: Removed Controlled block #206 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #205 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #204 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #203 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #202 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #201 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #200 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #199 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #198 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #197 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #196 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #195 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #194 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #193 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #192 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #190 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #189 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #188 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #187 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #186 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #185 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #184 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #183 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #182 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #181 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #180 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #179 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #178 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #177 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #176 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #171 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #170 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #169 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #168 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #167 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #166 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #165 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #164 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #163 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #162 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #161 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #160 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #159 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #158 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #157 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #156 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #155 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #154 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #153 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #152 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #151 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #150 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #149 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #148 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #147 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #146 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #145 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #144 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #143 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #142 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #141 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #140 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #139 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #138 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #137 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #136 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #135 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #134 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #133 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #132 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #131 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #130 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #129 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #128 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #127 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #126 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #125 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #124 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #123 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #122 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #121 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #120 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #119 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #118 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #117 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #116 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #115 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #114 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #113 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #112 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #111 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #110 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #109 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #108 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #107 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #106 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #105 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #104 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #103 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #102 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #101 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #100 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #99 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #98 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #97 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #96 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #95 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #94 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #93 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #92 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #91 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #90 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #89 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #88 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #87 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #86 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #85 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #84 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #83 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #82 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #81 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #80 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #79 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #78 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #77 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #76 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #75 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #74 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #73 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #72 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #71 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #70 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #69 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #68 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #67 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #66 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #65 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #64 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #63 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #62 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #61 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #60 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #59 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #58 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #57 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #56 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #55 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #54 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #53 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #52 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #51 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #50 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #49 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #48 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #47 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #46 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #45 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #44 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #43 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #42 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #41 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #40 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #39 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #38 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #37 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #36 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #35 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #34 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #33 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #32 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #31 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #25 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #24 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 38 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Right\Laser\ANPEQ15.nif 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 2 BSXFlags: Flags set to "Animated | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Scope\Combo\Klesch-2P.nif 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\!ModularArmsShared\Effects\Explosion\HeavySparks2 - Copy.nif 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | External Emit" 5 NiControllerSequence: Removed Controlled block #206 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #205 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #204 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #203 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #202 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #201 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #200 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #199 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #198 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #197 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #196 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #195 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #194 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #193 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #192 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #190 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #189 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #188 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #187 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #186 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #185 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #184 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #183 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #182 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #181 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #180 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #179 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #178 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #177 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #176 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #171 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #170 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #169 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #168 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #167 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #166 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #165 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #164 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #163 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #162 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #161 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #160 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #159 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #158 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #157 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #156 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #155 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #154 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #153 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #152 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #151 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #150 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #149 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #148 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #147 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #146 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #145 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #144 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #143 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #142 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #141 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #140 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #139 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #138 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #137 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #136 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #135 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #134 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #133 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #132 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #131 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #130 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #129 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #128 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #127 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #126 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #125 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #124 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #123 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #122 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #121 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #120 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #119 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #118 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #117 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #116 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #115 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #114 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #113 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #112 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #111 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #110 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #109 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #108 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #107 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #106 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #105 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #104 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #103 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #102 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #101 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #100 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #99 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #98 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #97 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #96 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #95 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #94 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #93 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #92 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #91 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #90 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #89 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #88 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #87 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #86 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #85 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #84 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #83 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #82 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #81 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #80 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #79 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #78 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #77 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #76 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #75 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #74 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #73 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #72 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #71 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #70 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #69 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #68 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #67 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #66 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #65 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #64 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #63 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #62 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #61 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #60 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #59 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #58 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #57 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #56 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #55 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #54 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #53 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #52 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #51 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #50 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #49 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #48 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #47 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #46 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #45 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #44 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #43 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #42 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #41 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #40 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #39 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #38 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #37 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #36 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #35 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #34 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #33 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #32 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #31 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #25 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #24 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 40 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Scope\Flashlight\X300.nif 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Right\Laser\ANPEQ_2A.nif 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 10 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Scope\Flashlight\Surefire.nif 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Top\Flashlight\TLR1.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Left\Laser\DBAL-I2.nif 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 14 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Top\Combo\Klesch-2P.nif 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Top\Flashlight\X300.nif 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Scope\Laser\ANPEQ15.nif 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 2 BSXFlags: Flags set to "Animated | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Scope\Combo\C5L.nif 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Barrels\SPR_Barrel_Long.nif 1 BSXFlags: Removed emtpy BSXFlags BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Barrels\SPR_Barrel.nif 1 BSXFlags: Removed emtpy BSXFlags BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Foregrip\Foregrip_0_Troy_Stubby.nif 4 BSLightingShaderProperty: Removed Skinned flag 7 BSLightingShaderProperty: Removed Skinned flag 2 BSXFlags: Removed emtpy BSXFlags BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Top\Laser\ANPEQ15.nif 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 2 BSXFlags: Flags set to "Animated | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Top\Flashlight\Surefire.nif 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Foregrip\Foregrip_3_Fortis.nif 2 BSXFlags: Removed emtpy BSXFlags BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Scope\Laser\ANPEQ_2A.nif 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 10 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Barrels\SPR_Barrel_Suppressed.nif 1 BSXFlags: Removed emtpy BSXFlags BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Foregrip\Foregrip_2_FAB_GripPod.nif 2 BSXFlags: Removed emtpy BSXFlags BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Foregrip\Foregrip_4_FSG2.nif 2 BSXFlags: Removed emtpy BSXFlags BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Top\Laser\ANPEQ_2A.nif 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 10 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Top\Combo\C5L.nif 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Muzzle\MuzzleBrakes\1_SPR_SRDMB.nif 1 BSXFlags: Removed emtpy BSXFlags BT SPR - 2K-63258-1-0a-1662969899\Meshes\Weapons\Subleader\SPR300\Attachments\Right\Laser\DBAL-I2.nif 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 14 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articu
Mark as private (unlisted)
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everlasting (like CCCP)