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let animationFrameId; function updateTimelineProgress() { const timeline = DS.windowManager.getCurrentWindow().getCurrentSlide().getBaseLayer().timeline(); const progress = timeline.progress(); const progressPercent = progress * 100; const currentTime = progress * timeline.duration(); //console.log("Progress: " + progressPercent.toFixed(2) + "%"); //console.log("Time: " + currentTime.toFixed(0) + "ms / " + timeline.duration() + "ms"); setVar("CurrentTime", currentTime.toFixed(0)); // Continue polling on next frame animationFrameId = requestAnimationFrame(updateTimelineProgress); } // Start polling updateTimelineProgress(); // To stop polling later (optional): // cancelAnimationFrame(animationFrameId);
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