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-- Fisch Hub by JayRBLX Scripts (Reorganized & Enhanced) local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))() local Window = Fluent:CreateWindow({ Title = "Fisch Hub • by JayRBLX Scripts", TabWidth = 160, Size = UDim2.fromOffset(620, 500), Acrylic = true, Theme = "Dark" }) local Tabs = { Home = Window:AddTab({ Title = "Home" }), Fishing = Window:AddTab({ Title = "Fishing" }), Other = Window:AddTab({ Title = "Other" }), Teleport = Window:AddTab({ Title = "Teleport" }) } -- Home Tab Tabs.Home:AddParagraph({ Title = "Fisch Hub", Content = "Fully reorganized script by JayRBLX Scripts!\n• Auto Cast + Shake = Infinite Fish\n• All Islands Teleports\n• ESP, Fly, NoClip & More\nEnjoy responsibly!" }) -- Variables local AutoCast = false local AutoShake = false local NoClip = false local MapESP = {} -- AUTO CAST (New - Replaces Reel) spawn(function() local vim = game:GetService("VirtualInputManager") while wait(1) do if AutoCast then local player = game.Players.LocalPlayer local pgui = player.PlayerGui local castBtn = nil -- Smart detection for Cast button for _, gui in pairs(pgui:GetDescendants()) do if (gui:IsA("TextButton") or gui:IsA("ImageButton")) and (string.find(gui.Name:lower(), "cast") or string.find(gui.Text:lower(), "cast")) and gui.Visible and gui.Parent.Visible then castBtn = gui break end end -- Fallback: Fishing GUI Cast if not castBtn then local fishingGui = pgui:FindFirstChild("Fishing") or pgui:FindFirstChild("FishingGUI") or pgui:FindFirstChild("RodUI") if fishingGui then castBtn = fishingGui:FindFirstChild("Cast", true) or fishingGui:FindFirstChild("CastButton", true) end end if castBtn then local pos = castBtn.AbsolutePosition + castBtn.AbsoluteSize / 2 vim:SendMouseButtonEvent(pos.X, pos.Y, 0, true, game, 1) wait(0.05) vim:SendMouseButtonEvent(pos.X, pos.Y, 0, false, game, 1) Fluent:Notify({Title = "Auto Cast", Content = "Cast sent!", Duration = 1}) end end end end) -- AUTO SHAKE (Perfect) spawn(function() local vim = game:GetService("VirtualInputManager") while wait(0.03) do if AutoShake then local player = game.Players.LocalPlayer local pgui = player:WaitForChild("PlayerGui") local shakeGui = pgui:FindFirstChild("ShakeMinigame") or pgui:FindFirstChild("ShakeGUI") or pgui:FindFirstChild("Shake") if shakeGui and shakeGui.Enabled then local button = shakeGui:FindFirstChild("ShakeButton") or shakeGui:FindFirstChildWhichIsA("ImageButton") or shakeGui:FindFirstChildWhichIsA("TextButton") if button and button.Visible then local pos = button.AbsolutePosition + button.AbsoluteSize / 2 vim:SendMouseButtonEvent(pos.X, pos.Y, 0, true, game, 1) wait(0.02) vim:SendMouseButtonEvent(pos.X, pos.Y, 0, false, game, 1) end end end end end) -- Fishing Tab local FishingSection = Tabs.Fishing:AddSection("Fishing Automation") -- BIG AUTO CATCH TOGGLE local AutoCatchToggle = FishingSection:AddToggle("AutoCatch", { Title = "🚀 Auto Catch (Cast + Shake)", Default = false, Description = "Full auto fishing - infinite legendaries!", Callback = function(v) AutoCast = v AutoShake = v if v then Fluent:Notify({Title = "Auto Catch", Content = "ON • Catching fish automatically!", Duration = 4}) end end }) AutoCatchToggle:AddKeybind() FishingSection:AddToggle("AutoCastOnly", {Title = "Auto Cast Only", Default = false, Callback = function(v) AutoCast = v end}) FishingSection:AddToggle("AutoShakeOnly", {Title = "Auto Shake Only", Default = false, Callback = function(v) AutoShake = v end}) -- Other Tab local MovementSec = Tabs.Other:AddSection("Movement") local VisualSec = Tabs.Other:AddSection("Visuals") -- Movement MovementSec:AddSlider("WalkSpeed", { Title = "Walk Speed", Min = 16, Max = 300, Default = 16, Callback = function(v) local char = game.Players.LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = v end end }) MovementSec:AddButton({ Title = "Fly (Mobile/PC)", Callback = function() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Gui-Fly-v3-37111"))() end }) MovementSec:AddToggle("NoClip", { Title = "No Clip", Default = false, Callback = function(v) NoClip = v local char = game.Players.LocalPlayer.Character if char then for _, part in pairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = not v end end end end }) spawn(function() local rs = game:GetService("RunService") rs.Heartbeat:Connect(function() if NoClip then local char = game.Players.LocalPlayer.Character if char then for _, part in pairs(char:GetDescendants()) do if part:IsA("BasePart") and part ~= char.HumanoidRootPart then part.CanCollide = false end end end end end) end) -- Visuals VisualSec:AddToggle("PlayerESP", { Title = "Player ESP", Default = false, Callback = function(v) loadstring(game:HttpGet("https://raw.githubusercontent.com/ic3w0lf22/Unnamed-ESP/main/Unsupported/UnnamedESP.lua"))().load({players = v}) end }) VisualSec:AddToggle("MapESP", { Title = "Map ESP", Default = false, Callback = function(v) if v then -- Clear old for _, esp in pairs(MapESP) do esp:Destroy() end MapESP = {} -- Island names to ESP local islands = {"Moosewood", "MushgroveSwamp", "RoslitBay", "SnowcapIsland", "SunstoneIsland", "TerrapinIsland", "ForsakenShores", "AncientIsle", "GrandReef", "StatueOfSovereignty"} for _, islandName in pairs(islands) do local model = workspace:FindFirstChild(islandName:gsub(" ", "")) if model then local head = model:FindFirstChild("Head") or model.PrimaryPart or model:FindFirstChildOfClass("Part") if head then local bb = Instance.new("BillboardGui") bb.Adornee = head bb.Size = UDim2.new(0, 200, 0, 50) bb.StudsOffset = Vector3.new(0, 3, 0) bb.Parent = head local label = Instance.new("TextLabel") label.Size = UDim2.new(1, 0, 1, 0) label.BackgroundTransparency = 1 label.Text = islandName label.TextColor3 = Color3.new(0, 1, 0) label.TextStrokeTransparency = 0 label.TextScaled = true label.Font = Enum.Font.GothamBold label.Parent = bb table.insert(MapESP, bb) end end end else for _, esp in pairs(MapESP) do esp:Destroy() end MapESP = {} end end }) -- Teleport Tab local TeleSec = Tabs.Teleport:AddSection("All Islands") local tpPositions = { ["Moosewood"] = Vector3.new(400, 135, 250), ["Mushgrove Swamp"] = Vector3.new(2420, 135, -750), ["Roslit Bay"] = Vector3.new(-1600, 130, 500), ["Snowcap Island"] = Vector3.new(2625, 135, 2370), ["Sunstone Island"] = Vector3.new(-870, 135, -1100), ["Terrapin Island"] = Vector3.new(-95, 130, 1875), ["Statue of Sovereignty"] = Vector3.new(35, 135, -1010), ["Forsaken Shores"] = Vector3.new(-2750, 130, 1450), ["Harvester's Spike"] = Vector3.new(-1260, 135, 1550), ["The Arch"] = Vector3.new(1100, 130, -1250), ["Birch Cay"] = Vector3.new(1650, 130, -2350), ["Haddock Rock"] = Vector3.new(-500, 125, -505), ["Earmark Island"] = Vector3.new(1200, 130, 530), ["Desolate Deep"] = Vector3.new(-800, 130, -3100), ["Ancient Isle"] = Vector3.new(6000, 200, 300), ["Grand Reef"] = Vector3.new(-3555, 150, 510), ["Atlantis"] = Vector3.new(-2427, 133, 1557) } TeleSec:AddDropdown("TPDropdown", { Title = "Teleport to Island", Values = {"Moosewood", "Mushgrove Swamp", "Roslit Bay", "Snowcap Island", "Sunstone Island", "Terrapin Island", "Statue of Sovereignty", "Forsaken Shores", "Harvester's Spike", "The Arch", "Birch Cay", "Haddock Rock", "Earmark Island", "Desolate Deep", "Ancient Isle", "Grand Reef", "Atlantis"}, Multi = false, Default = "Moosewood", Callback = function(value) local char = game.Players.LocalPlayer.Character if char and char:FindFirstChild("HumanoidRootPart") then char.HumanoidRootPart.CFrame = CFrame.new(tpPositions[value]) Fluent:Notify({Title = "Teleport", Content = "Teleported to " .. value .. "!", Duration = 3}) end end }) Fluent:Notify({ Title = "Fisch Hub Loaded!", Content = "All tabs reorganized • Auto Cast added • Enjoy by JayRBLX Scripts!", Duration = 8 })
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