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/********* Pleasedontcode.com ********** Pleasedontcode thanks you for automatic code generation! Enjoy your code! - Terms and Conditions: You have a non-exclusive, revocable, worldwide, royalty-free license for personal and commercial use. Attribution is optional; modifications are allowed, but you're responsible for code maintenance. We're not liable for any loss or damage. For full terms, please visit pleasedontcode.com/termsandconditions. - Project: Button Buzzer - Source Code compiled for: Arduino Uno - Source Code created on: 2024-01-25 09:19:25 ********* Pleasedontcode.com **********/ /****** SYSTEM REQUIREMENTS *****/ /****** SYSTEM REQUIREMENT 1 *****/ /* buzzer play */ /****** END SYSTEM REQUIREMENTS *****/ /****** DEFINITION OF LIBRARIES *****/ #include
#include
#include
// Library for playing tones with the buzzer /****** SYSTEM REQUIREMENTS *****/ /****** SYSTEM REQUIREMENT 1 *****/ /* buzzer play */ /****** FUNCTION PROTOTYPES *****/ void setup(void); void loop(void); /***** DEFINITION OF DIGITAL INPUT PINS *****/ const uint8_t buzzer_PushButton_PIN_D2 = 2; const uint8_t buzzer_PushButton_PIN_D3 = 3; /****** DEFINITION OF LIBRARIES CLASS INSTANCES*****/ EasyButton button1(buzzer_PushButton_PIN_D2); EasyButton button2(buzzer_PushButton_PIN_D3); void setup(void) { // put your setup code here, to run once: pinMode(buzzer_PushButton_PIN_D2, INPUT_PULLUP); pinMode(buzzer_PushButton_PIN_D3, INPUT_PULLUP); button1.begin(); button2.begin(); } void loop(void) { // put your main code here, to run repeatedly: button1.read(); button2.read(); // Add your code to react to button presses here if (button1.isPressed()) { toneAC(1000); // Play a 1000Hz tone with the buzzer } else { noToneAC(); // Stop playing the tone } if (button2.isPressed()) { toneAC(2000); // Play a 2000Hz tone with the buzzer } else { noToneAC(); // Stop playing the tone } } /****** END SYSTEM REQUIREMENTS *****/
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