Archives
Trending
Support
Login
clear text
XML
Django
JavaScript
MATLAB
C
C++
C#
Python
SQL
Shell
Bash
Markdown
YAML
JSON
HTML
CSS
PHP
Java
Ruby
Go
Rust
Swift
Kotlin
Arduino
TypeScript
Perl
Autohotkey
Lua
SQF
R
Scala
Haskell
Groovy
Dart
Clojure
VB.NET
Objective-C
PowerShell
Bash
CoffeeScript
Verilog
local camera = Instance.new("Camera", script.Parent) local Message = game.ReplicatedStorage:WaitForChild("Message") local Speaker = Message:WaitForChild("Speaker") local player = game.Players.LocalPlayer local DialogueFrame = player.PlayerGui:WaitForChild("DialogueGui").DialogueFrame function UpdaterCharacter(character) for i, v in pairs(DialogueFrame.Icon.Character:GetDescendants()) do v:Destroy() end for i, v in pairs(character:GetChildren()) do if v:IsA("BasePart") or v:IsA("Accessory") or v:IsA("Shirt") or v:IsA("Pants") or v:IsA("ShirtGraphic") or v:IsA("BodyColors") or v:IsA("Humanoid") then local new = v:Clone() new.Parent = DialogueFrame.Icon.Character if v:IsA("Humanoid") then new.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None end end end DialogueFrame.Icon.CurrentCamera = camera camera.CFrame = character.PrimaryPart.CFrame * CFrame.new(0, 1.5, -2) * CFrame.Angles(0, math.rad(180), 0) end Message:GetPropertyChangedSignal("Value"):Connect(function() if Message.Value == "None" then DialogueFrame.Visible = false else DialogueFrame.Visible = true end DialogueFrame.TextLabel.Text = Message.Value script.DialogueSound:Play() end) Speaker:GetPropertyChangedSignal("Value"):Connect(function() UpdaterCharacter(workspace[Speaker.Value]) DialogueFrame.Icon.nameLabel.Text = Speaker.Value end)
Mark as private (unlisted)
for 30 minutes
for 6 hours
for 1 day
for 1 week
for 1 month
for 1 year
everlasting (like CCCP)