Archives
Trending
Support
Login
clear text
XML
Django
JavaScript
MATLAB
C
C++
C#
Python
SQL
Shell
Bash
Markdown
YAML
JSON
HTML
CSS
PHP
Java
Ruby
Go
Rust
Swift
Kotlin
Arduino
TypeScript
Perl
Autohotkey
Lua
SQF
R
Scala
Haskell
Groovy
Dart
Clojure
VB.NET
Objective-C
PowerShell
Bash
CoffeeScript
Verilog
// --- 1. DATA GATHERING & VALIDATION --- const currentTime = getVar("CurrentTime"); const startMs = getVar("Startms"); const stopMs = getVar("Stopms"); // --- 2. ONE-TIME ANIMATION SETUP (MODIFIED) --- // This part now stores the target element globally so we can access it later. if (!window.myAnimation) { // Find the element once and store it on the window object for later access window.myAnimatedElement = document.querySelector('[data-model-id="5cyP2VVRpJQ"]'); if (window.myAnimatedElement) { window.myAnimation = gsap.timeline({ paused: true }); window.myAnimation.to(window.myAnimatedElement, { duration: 4, xPercent: 250, scale: 1.3, ease: "none" }); } } // --- 3. PROGRESS CALCULATION --- let progress = 0; const activeDuration = stopMs - startMs; // This is the main logic path if (currentTime <= startMs) { progress = 0; } else if (currentTime >= stopMs) { progress = 1; } else { // Only calculate progress when we are between start and stop. progress = (currentTime - startMs) / activeDuration; } // --- 4. APPLY THE PROGRESS --- //console.log(`Final Progress: ${progress.toFixed(3)}`); window.myAnimation.progress(progress);
Mark as private (unlisted)
for 30 minutes
for 6 hours
for 1 day
for 1 week
for 1 month
for 1 year
everlasting (like CCCP)