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gg.alert("Changed to debug mode\n已切換到調試模式\n\n點擊 SX 按鈕可調出功能表\n同時也可以使用修改器功能") gg.setVisible(true) gg.showUiButton() if gg.getTargetInfo()["x64"] then targetname='貓咪大戰爭' targetPkg='jp.co.ponos.battlecatstw' targetVersion='14.4.0' targetBuild=1404000 info=gg.getTargetInfo() bohe_a={0x3C8D78, 0x4} --id-0--紫色貓薄荷種子 bohe_b={0x3C8D78, 0xC} --id-1--紅色貓薄荷種子 bohe_c={0x3C8D78, 0x14} --id-2--藍色貓薄荷種子 bohe_d={0x3C8D78, 0x1C} --id-3--綠色貓薄荷種子 bohe_e={0x3C8D78, 0x24} --id-4--黃色貓薄荷種子 bohe_f={0x3C8D78, 0x6C} --id-13--彩虹貓薄荷種子 bohe_g={0x3C8D78, 0x7C} --id-15--惡貓薄荷種子 bohe_h={0x3C8D78, 0x5C} --id-11--古代貓薄荷種子 bohe_i={0x3C8D78, 0x8C} --id-17--黃金貓薄荷種子 bohe_j={0x3C8D78, 0x2C} --id-5--紫色貓薄荷種子 bohe_k={0x3C8D78, 0x34} --id-6--紅色貓薄荷種子 bohe_l={0x3C8D78, 0x3C} --id-7--藍色貓薄荷種子 bohe_m={0x3C8D78, 0x44} --id-8--綠色貓薄荷種子 bohe_n={0x3C8D78, 0x4C} --id-9--黃色貓薄荷種子 bohe_o={0x3C8D78, 0x54} --id-10--彩虹貓薄荷種子 bohe_p={0x3C8D78, 0x84} --id-16--惡貓薄荷種子 bohe_q={0x3C8D78, 0x64} --id-12--古代貓薄荷種子 bohe_r={0x3C8D78, 0x74} --id-14--黃金貓薄荷種子 shoushi_a={0x3C8D78, 0x94} --id-18--紫獸石 shoushi_b={0x3C8D78, 0x9C} --id-19--紅獸石 shoushi_c={0x3C8D78, 0xA4} --id-20--蒼獸石 shoushi_d={0x3C8D78, 0xAC} --id-21--翠獸石 shoushi_e={0x3C8D78, 0xB4} --id-22--黃獸石 shoushi_f={0x3C8D78, 0xE4} --id-28--彩虹獸石 shoushi_g={0x3C8D78, 0xBC} --id-23--紫獸結晶 shoushi_h={0x3C8D78, 0xC4} --id-24--紅獸結晶 shoushi_i={0x3C8D78, 0xCC} --id-25--蒼獸結晶 shoushi_j={0x3C8D78, 0xD4} --id-26--翠獸結晶 shoushi_k={0x3C8D78, 0xDC} --id-27--黃獸結晶 animation=0x6020B0 --xa-static autowin=0x429D10 --xa-static shoulingqi=0xA5E2A8 --xa-static baijinquan=(shoulingqi)+0x750 --static chuanshuoheiquan=(shoulingqi)+0x758 --static baijinquanshuipian=(shoulingqi)+0x760 --static zhaofuquan=(shoulingqi)+0x1628 --dynamic zhaofuquanG=(shoulingqi)+0x1630 --dynamic bennengbox=(zhaofuquanG)+8 --static maoguantou=(shoulingqi)+0x97E8 --dynamic xp=(maoguantou)+344 --static np=(xp)+8 --static zhandoudaoju=(shoulingqi)+0x476A0 --dynamic yinquan=(shoulingqi)+0x2F872C --dynamic jinquan=(yinquan)+8 --static playedtime=(jinquan)+0x385254 --dynamic maoyanshi=(shoulingqi)+0x40290C --dynamic miaolida=(maoyanshi)+48 --static sucai=(miaolida)+24 --static lib='libnative-lib.so' chain={"libnative-lib.so:bss", "Cb"} function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end function setvalue(address,flags,value) local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end function addlist(address,flags,name) local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].name=name gg.addListItems(tt) end function Start() MAIN = gg.choice({ "首領旗", "XP", "NP", "猫罐頭", "戰鬥道具", "喵力達", "遊戲時數", "貓眼石", "抽獎券", "素材", "貓薄荷", "獸石", "本能寶箱", "自動爆塔", "關閉抽獎動畫", "腳本資訊", "Switch to normal mode", "離開", }) if MAIN == nil then gg.toast("功能表已收起") else if MAIN == 1 then A1() end if MAIN == 2 then A2() end if MAIN == 3 then A3() end if MAIN == 4 then A4() end if MAIN == 5 then A5() end if MAIN == 6 then A6() end if MAIN == 7 then A7() end if MAIN == 8 then A8() end if MAIN == 9 then A9() end if MAIN == 10 then A10() end if MAIN == 11 then A11() end if MAIN == 12 then A12() end if MAIN == 13 then A13() end if MAIN == 14 then A14() end if MAIN == 15 then A15() end if MAIN == 16 then UP() end if MAIN == 17 then DEBUG() end if MAIN == 18 then End() end end FMXR=-1 end function A1() value=gg.prompt({'首領旗\n输入1-9999'},nil,{"number"}) if value == nil then gg.toast('已取消') else b=value[1] c=65536 d=b*c value=d so=gg.getRangesList((lib))[1].start py=(shoulingqi) setvalue(so+py,4,''..value..'') gg.toast('修改成功') end end function A2() value=gg.prompt({'XP\n想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(xp) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(xp)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A3() value=gg.prompt({'NP\n想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(np) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(np)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A4() value=gg.prompt({'貓罐子\n想要多少輸多少\n極限值:49999'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(maoguantou) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoguantou)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A5() ZDDJ = gg.choice({ "加速", "寶物雷達", "土豪貓", "貓形電腦", "洞悉先機", "狙擊手", "一鍵全改", "返回上级目录", }) if ZDDJ == nil then gg.toast('已取消') else if ZDDJ == 1 then A501() end if ZDDJ == 2 then A502() end if ZDDJ == 3 then A503() end if ZDDJ == 4 then A504() end if ZDDJ == 5 then A505() end if ZDDJ == 6 then A506() end if ZDDJ == 7 then A507() end if ZDDJ == 8 then Start() end end FMXR=-1 end function A501() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(zhandoudaoju) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A502() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x8 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x8+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A503() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x10 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x10+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A504() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x18 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x18+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A505() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x20 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x20+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A506() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x28 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x28+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A507() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(zhandoudaoju) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x8 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x8+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x10 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x10+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x18 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x18+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x20 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x20+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x28 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhandoudaoju)+0x28+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A6() MLD = gg.choice({ "喵力達-A", "喵力達-B", "喵力達-C", "一鍵全改", "返回上级目录", }) if MLD == nil then gg.toast('已取消') else if MLD == 1 then A601() end if MLD == 2 then A602() end if MLD == 3 then A603() end if MLD == 4 then A604() end if MLD == 5 then Start() end end FMXR=-1 end function A601() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(miaolida) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(miaolida)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A602() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(miaolida)+0x8 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(miaolida)+0x8+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A603() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(miaolida)+0x10 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(miaolida)+0x10+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A604() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(miaolida) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(miaolida)+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(miaolida)+0x8 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(miaolida)+0x8+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(miaolida)+0x10 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(miaolida)+0x10+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A7() value=gg.prompt({'遊戲時數換算工具\n請輸入1-9999'},nil,{"number"}) if value == nil then gg.toast('已取消') else a=value[1] b=3600 c=30 d=a*b*c so=gg.getRangesList((lib))[1].start py=(playedtime) setvalue(so+py,4,''..d..'') gg.toast('修改成功') end end function A8() MYS = gg.choice({ "貓眼石(EX)", "貓眼石(稀有)", "貓眼石(激稀有)", "貓眼石(超激稀有)", "貓眼石(傳說)", "貓眼石(闇)", "一鍵全改", "返回上级目录", }) if MYS == nil then gg.toast('已取消') else if MYS == 1 then A801() end if MYS == 2 then A802() end if MYS == 3 then A803() end if MYS == 4 then A804() end if MYS == 5 then A805() end if MYS == 6 then A806() end if MYS == 7 then A807() end if MYS == 8 then Start() end end FMXR=-1 end function A801() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(maoyanshi) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A802() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(maoyanshi)+0x8 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+0x8+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A803() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(maoyanshi)+0x10 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+0x10+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A804() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(maoyanshi)+0x18 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+0x18+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A805() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(maoyanshi)+0x20 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+0x20+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A806() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(maoyanshi)+0x28 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+0x28+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A807() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(maoyanshi) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+8 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+8+4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+16 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+16+4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+24 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+24+4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+32 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+32+4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+40 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(maoyanshi)+40+4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A9() CJQ = gg.choice({ "銀券", "金券", "招福券", "招福券G", "白金券", "白金券碎片", "傳說黑券", "返回上级目录", }) if CJQ == nil then gg.toast('已取消') else if CJQ == 1 then A901() end if CJQ == 2 then A902() end if CJQ == 3 then A903() end if CJQ == 4 then A904() end if CJQ == 5 then A905() end if CJQ == 6 then A906() end if CJQ == 7 then A907() end if CJQ == 8 then Start() end end FMXR=-1 end function A901() value=gg.prompt({'想要多少輸多少\n極限值:無限'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(yinquan) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(yinquan)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A902() value=gg.prompt({'想要多少輸多少\n極限值:無限'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(jinquan) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(jinquan)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A903() value=gg.prompt({'想要多少輸多少\n極限值:無限'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(zhaofuquan) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhaofuquan)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A904() value=gg.prompt({'想要多少輸多少\n極限值:無限'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(zhaofuquanG) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(zhaofuquanG)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A905() value=gg.prompt({'想要多少輸多少\n極限值:29'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(baijinquan) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(baijinquan)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A906() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(baijinquanshuipian) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(baijinquanshuipian)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A907() value=gg.prompt({'想要多少輸多少\n極限值:9'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(chuanshuoheiquan) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(chuanshuoheiquan)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A10() SC = gg.choice({ "紅磚", "羽毛", "備長炭", "鋼製齒輪", "黃金", "宇宙石", "神秘骨頭", "菊石", "紅磚Z", "羽毛Z", "備長炭Z", "鋼製齒輪Z", "黃金Z", "宇宙石Z", "神秘骨頭Z", "菊石Z", "一鍵全改", "返回上级目录", }) if SC == nil then gg.toast('已取消') else if SC == 1 then A1001() end if SC == 2 then A1002() end if SC == 3 then A1003() end if SC == 4 then A1004() end if SC == 5 then A1005() end if SC == 6 then A1006() end if SC == 7 then A1007() end if SC == 8 then A1008() end if SC == 9 then A1009() end if SC == 10 then A1010() end if SC == 11 then A1011() end if SC == 12 then A1012() end if SC == 13 then A1013() end if SC == 14 then A1014() end if SC == 15 then A1015() end if SC == 16 then A1016() end if SC == 17 then A1017() end if SC == 18 then Start() end end FMXR=-1 end function A1001() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1002() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x8 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x8+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1003() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x10 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x10+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1004() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x18 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x18+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1005() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x20 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x20+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1006() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x28 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x28+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1007() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x30 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x30+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1008() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x38 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x38+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1009() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x40 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x40+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1010() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x48 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x48+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1011() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x50 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x50+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1012() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x58 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x58+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1013() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x60 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x60+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1014() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x68 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x68+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1015() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x70 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x70+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1016() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai)+0x78 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x78+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1017() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(sucai) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x8 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x8+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x10 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x10+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x18 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x18+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x20 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x20+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x28 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x28+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x30 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x30+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x38 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x38+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x40 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x40+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x48 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x48+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x50 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x50+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x58 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x58+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x60 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x60+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x68 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x68+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x70 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x70+0x4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(sucai)+0x78 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(sucai)+0x78+0x4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A11() if(lib) == 'config.arm64_v8a.apk' then gg.alert("當前處於O內存模式,該功能已被禁用") Start() else MBH = gg.choice({ "紫色貓薄荷種子", "紅色貓薄荷種子", "藍色貓薄荷種子", "綠色貓薄荷種子", "黃色貓薄荷種子", "彩虹貓薄種子", "惡貓薄荷種子", "古代貓薄荷種子", "黄金貓薄荷種子", "紫色貓薄荷", "紅色貓薄荷", "藍色貓薄荷", "綠色貓薄荷", "黃色貓薄荷", "彩虹貓薄荷", "惡貓貓薄荷", "古代貓薄荷", "黃金貓薄荷", "一鍵全改", "返回上级目录", }) if MBH == nil then gg.toast('已取消') else if MBH == 1 then A1101() end if MBH == 2 then A1102() end if MBH == 3 then A1103() end if MBH == 4 then A1104() end if MBH == 5 then A1105() end if MBH == 6 then A1106() end if MBH == 7 then A1107() end if MBH == 8 then A1108() end if MBH == 9 then A1109() end if MBH == 10 then A1110() end if MBH == 11 then A1111() end if MBH == 12 then A1112() end if MBH == 13 then A1113() end if MBH == 14 then A1114() end if MBH == 15 then A1115() end if MBH == 16 then A1116() end if MBH == 17 then A1117() end if MBH == 18 then A1118() end if MBH == 19 then A1119() end if MBH == 20 then Start() end end FMXR=-1 end end function A1101() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_a) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1102() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_b) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1103() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_c) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1104() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_d) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1105() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_e) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1106() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_f) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1107() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_g) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1108() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_h) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1109() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_i) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1110() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_j) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1111() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_k) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1112() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_l) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1113() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_m) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1114() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_n) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1115() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_o) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1116() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_p) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1117() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_q) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1118() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_r) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1119() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (bohe_a) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_b) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_c) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_d) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_e) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_f) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_g) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_h) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_i) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_j) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_k) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_l) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_m) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_n) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_o) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_p) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_q) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (bohe_r) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A12() if(lib) == 'config.arm64_v8a.apk' then gg.alert("當前處於O內存模式,該功能已被禁用") Start() else SS = gg.choice({ "紫獸石", "紅獸石", "蒼獸石", "翠獸石", "黃獸石", "彩虹獸石", "紫獸結晶", "紅獸結晶", "蒼獸結晶", "翠獸結晶", "黃獸結晶", "一鍵全改", "返回上级目录", }) if SS == nil then gg.toast('已取消') else if SS == 1 then A1201() end if SS == 2 then A1202() end if SS == 3 then A1203() end if SS == 4 then A1204() end if SS == 5 then A1205() end if SS == 6 then A1206() end if SS == 7 then A1207() end if SS == 8 then A1208() end if SS == 9 then A1209() end if SS == 10 then A1210() end if SS == 11 then A1211() end if SS == 12 then A1212() end if SS == 13 then Start() end end FMXR=-1 end end function A1201() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_a) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1202() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_b) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1203() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_c) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1204() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_d) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1205() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_e) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1206() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_f) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1207() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_g) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1208() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_h) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1209() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_i) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1210() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_j) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1211() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_k) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A1212() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else local t = (chain) local tt = (shoushi_a) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (shoushi_b) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (shoushi_c) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (shoushi_d) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (shoushi_e) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (shoushi_f) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (shoushi_g) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (shoushi_h) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (shoushi_i) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (shoushi_j) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) local t = (chain) local tt = (shoushi_k) local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = value[1]}}) gg.toast('修改成功') end end function A13() BN = gg.choice({ "銅", "銀", "金", "一鍵全改", "返回", }) if BN == nil then gg.toast('已取消') else if BN == 1 then A1301() end if BN == 2 then A1302() end if BN == 3 then A1303() end if BN == 4 then A1304() end if BN == 5 then Start() end end FMXR=-1 end function A1301() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(bennengbox) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(bennengbox)+4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1302() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(bennengbox)+8 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(bennengbox)+8+4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1303() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(bennengbox)+16 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(bennengbox)+16+4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A1304() value=gg.prompt({'想要多少輸多少'},nil,{"number"}) if value == nil then gg.toast('已取消') else so=gg.getRangesList((lib))[1].start py=(bennengbox) setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(bennengbox)+4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(bennengbox)+8 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(bennengbox)+8+4 setvalue(so+py,4,0) so=gg.getRangesList((lib))[1].start py=(bennengbox)+16 setvalue(so+py,4,value[1]) so=gg.getRangesList((lib))[1].start py=(bennengbox)+16+4 setvalue(so+py,4,0) gg.toast('修改成功') end end function A14() AUTOKILL = gg.choice({ "開", "關", "返回", }) if AUTOKILL == nil then gg.toast('已取消') else if AUTOKILL == 1 then A1401() end if AUTOKILL == 2 then A1402() end if AUTOKILL == 3 then Start() end end FMXR=-1 end function A1401() so=gg.getRangesList((lib))[1].start py=(autowin) setvalue(so+py,4,'~A8 MOV W8, XZR') gg.toast('修改成功') end function A1402() so=gg.getRangesList((lib))[1].start py=(autowin) setvalue(so+py,4,'~A8 LDR W8, [X8,#0x14]') gg.toast("已關閉") end function A15() DH = gg.choice({ "開", "關", "返回", }) if DH == nil then gg.toast('已取消') else if DH == 1 then A1501() end if DH == 2 then A1502() end if DH == 3 then Start() end end FMXR=-1 end function A1501() so=gg.getRangesList((lib))[1].start py=(animation) setvalue(so+py,4,'~A8 MOV X8, XZR') gg.toast('修改成功15') end function A1502() so=gg.getRangesList((lib))[1].start py=(animation) setvalue(so+py,4,'~A8 MOV W8, #0x1') gg.toast("已關閉") end function UP() gg.alert('版本號:8.1-rc1\n\n遊戲名字 : '..info.label..'\n遊戲版本號 : '..info.versionName..'\n遊戲內部版本號 : '..info.versionCode..'\n遊戲包名 : '..info.packageName..'\n\n如有BUG請聯繫腳本作者\nTelegram@sijimuge\n微信:feimengxinren044') end function DEBUG() gg.hideUiButton() API = gg.makeRequest(' https://pastebin.com/raw/YuSvmysd ').content if not API then gg.alert('no interned access,please try again later') noselect() else pcall(load(API)) end end function End() gg.setVisible(true) print('Script ended without any errors\n腳本已退出,無任何報錯') os.exit() end while(true)do gg.sleep(1) if gg.isClickedUiButton() then FMXR=1 else FMXR=-1 end if FMXR==1 then Start() end end else gg.alert("不支持32位游戏\n请安装64位游戏后重试") end
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