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/** * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic * (Render
) and this method has signature public void doRender(T entity, double d, double d1, * double d2, float f, float f1). But JAD is pre 1.5 so doe * * @param entityYaw The yaw rotation of the passed entity */ public void doRender(T entity, double x, double y, double z, float entityYaw, float partialTicks) { if (!Reflector.RenderLivingEvent_Pre_Constructor.exists() || !Reflector.postForgeBusEvent(Reflector.RenderLivingEvent_Pre_Constructor, new Object[] {entity, this, Double.valueOf(x), Double.valueOf(y), Double.valueOf(z)})) { if (animateModelLiving) { entity.limbSwingAmount = 1.0F; } GlStateManager.pushMatrix(); GlStateManager.disableCull(); this.mainModel.swingProgress = this.getSwingProgress(entity, partialTicks); this.mainModel.isRiding = entity.isRiding(); if (Reflector.ForgeEntity_shouldRiderSit.exists()) { this.mainModel.isRiding = entity.isRiding() && entity.ridingEntity != null && Reflector.callBoolean(entity.ridingEntity, Reflector.ForgeEntity_shouldRiderSit, new Object[0]); } this.mainModel.isChild = entity.isChild(); try { float yaw = entity.rotationYawHead; if(entity == Minecraft.getMinecraft().thePlayer) { yaw = PlayerHandler.yaw; } float f = this.interpolateRotation(entity.prevRenderYawOffset, entity.renderYawOffset, partialTicks); float f1 = this.interpolateRotation(entity.prevRotationYawHead, yaw, partialTicks); float f2 = f1 - f; if (this.mainModel.isRiding && entity.ridingEntity instanceof EntityLivingBase) { EntityLivingBase entitylivingbase = (EntityLivingBase)entity.ridingEntity; f = this.interpolateRotation(entitylivingbase.prevRenderYawOffset, entitylivingbase.renderYawOffset, partialTicks); f2 = f1 - f; float f3 = MathHelper.wrapAngleTo180_float(f2); if (f3 < -85.0F) { f3 = -85.0F; } if (f3 >= 85.0F) { f3 = 85.0F; } f = f1 - f3; if (f3 * f3 > 2500.0F) { f += f3 * 0.2F; } f2 = f1 - f; } float f7 = entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTicks; this.renderLivingAt(entity, x, y, z); float f8 = this.handleRotationFloat(entity, partialTicks); if (entity == Minecraft.getMinecraft().thePlayer) f7 = PlayerHandler.prevPitch + (PlayerHandler.pitch - PlayerHandler.prevPitch) * partialTicks; this.rotateCorpse(entity, f8, f, partialTicks); GlStateManager.enableRescaleNormal(); GlStateManager.scale(-1.0F, -1.0F, 1.0F); this.preRenderCallback(entity, partialTicks); float f4 = 0.0625F; GlStateManager.translate(0.0F, -1.5078125F, 0.0F); float f5 = entity.prevLimbSwingAmount + (entity.limbSwingAmount - entity.prevLimbSwingAmount) * partialTicks; float f6 = entity.limbSwing - entity.limbSwingAmount * (1.0F - partialTicks); if (entity.isChild()) { f6 *= 3.0F; } if (f5 > 1.0F) { f5 = 1.0F; } GlStateManager.enableAlpha(); this.mainModel.setLivingAnimations(entity, f6, f5, partialTicks); this.mainModel.setRotationAngles(f6, f5, f8, f2, f7, 0.0625F, entity); if (CustomEntityModels.isActive()) { this.renderEntity = entity; this.renderLimbSwing = f6; this.renderLimbSwingAmount = f5; this.renderAgeInTicks = f8; this.renderHeadYaw = f2; this.renderHeadPitch = f7; this.renderScaleFactor = f4; this.renderPartialTicks = partialTicks; } if (this.renderOutlines) { boolean flag1 = this.setScoreTeamColor(entity); this.renderModel(entity, f6, f5, f8, f2, f7, 0.0625F); if (flag1) { this.unsetScoreTeamColor(); } } else { boolean flag = this.setDoRenderBrightness(entity, partialTicks); if (EmissiveTextures.isActive()) { EmissiveTextures.beginRender(); } if (this.renderModelPushMatrix) { GlStateManager.pushMatrix(); } this.renderModel(entity, f6, f5, f8, f2, f7, 0.0625F); if (this.renderModelPushMatrix) { GlStateManager.popMatrix(); } if (EmissiveTextures.isActive()) { if (EmissiveTextures.hasEmissive()) { this.renderModelPushMatrix = true; EmissiveTextures.beginRenderEmissive(); GlStateManager.pushMatrix(); this.renderModel(entity, f6, f5, f8, f2, f7, f4); GlStateManager.popMatrix(); EmissiveTextures.endRenderEmissive(); } EmissiveTextures.endRender(); } if (flag) { this.unsetBrightness(); } GlStateManager.depthMask(true); if (!(entity instanceof EntityPlayer) || !((EntityPlayer)entity).isSpectator()) { this.renderLayers(entity, f6, f5, partialTicks, f8, f2, f7, 0.0625F); } } if (CustomEntityModels.isActive()) { this.renderEntity = null; } GlStateManager.disableRescaleNormal(); } catch (Exception exception) { logger.error((String)"Couldn\'t render entity", (Throwable)exception); } GlStateManager.setActiveTexture(OpenGlHelper.lightmapTexUnit); GlStateManager.enableTexture2D(); GlStateManager.setActiveTexture(OpenGlHelper.defaultTexUnit); GlStateManager.enableCull(); GlStateManager.popMatrix(); if (!this.renderOutlines) { super.doRender(entity, x, y, z, entityYaw, partialTicks); } if (Reflector.RenderLivingEvent_Post_Constructor.exists()) { Reflector.postForgeBusEvent(Reflector.RenderLivingEvent_Post_Constructor, new Object[] {entity, this, Double.valueOf(x), Double.valueOf(y), Double.valueOf(z)}); } } }
Mark as private (unlisted)
for 30 minutes
for 6 hours
for 1 day
for 1 week
for 1 month
for 1 year
everlasting (like CCCP)