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local BadgeService = game:GetService("BadgeService") local Tool = game:GetService("ReplicatedStorage"):WaitForChild("Tool") -- Change tool to the name of your tool in replicated storage! local BadgeId = Your Badge ID here! game.Players.PlayerAdded:Connect(function(player) if BadgeService:UserHasBadgeAsync(player.UserId,BadgeId) then Tool:Clone().Parent = player.Backpack Tool:Clone().Parent = player.StarterGear end end)
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