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local gridSize = 7 local potatoSlot = 1 function isMaturePotato() local success, data = turtle.inspectDown() return success and data.name == "minecraft.potatoes" and data.stage.name == 7 end function harvestAndReplant() if isMaturePotato() then turtle.digDown() turtle.select(potatoSlot) turtle.placeDown() end end function scanFarm() for row = 1, gridSize do for col = 1, gridSize do harvestAndReplant() if col < gridSize then turtle.forward() end end -- Move to next row if row < gridSize then if row % 2 == 1 then turtle.turnRight() else turtle.turnLeft() end turtle.forward() if row % 2 == 1 then turtle.turnRight() else turtle.turnLeft() end end end end function returnToStart() -- Reverse the scan pattern to return to top-left turtle.turnLeft() turtle.turnLeft() for i = 1, gridSize - 1 do turtle.forward() end turtle.turnRight() for i = 1, gridSize - 1 do turtle.forward() end turtle.turnRight() end function dumpPotatoes() turtle.back() for slot = 1, 16 do turtle.select(slot) turtle.drop() end turtle.forward() end -- Main loop while True do scanFarm() returnToStart() dumpPotatoes() sleep(60) end
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