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#required libs and tools: sudo aptitude install libghc-opengl-dev libghc-sdl-dev make -y #http://sourceforge.net/projects/prboom/files/prboom%20stable/2.5.0/ wget "http://colocrossing.dl.sourceforge.net/project/prboom-plus/prboom-plus/2.5.1.3/prboom-plus-2.5.1.3.tar.gz" tar -xvf prboom-plus-2.5.1.3.tar.gz cd prboom-plus-2.5.1.3 ./configure #change how much AMMO is used in each shot vim +746 src/p_pspr.c #Sprite Animation and function as defined here: vim +1257 src/info.h #speed up shot gun here: vim +138 src/info.c #############Example############# {SPR_SHT2,0,1,A_WeaponReady,S_DSGUN,0,0}, // S_DSGUN {SPR_SHT2,0,1,A_Lower,S_DSGUNDOWN,0,0}, // S_DSGUNDOWN {SPR_SHT2,0,1,A_Raise,S_DSGUNUP,0,0}, // S_DSGUNUP {SPR_SHT2,0,1,NULL,S_DSGUN2,0,0}, // S_DSGUN1 {SPR_SHT2,0,1,A_FireShotgun2,S_DSGUN3,0,0}, // S_DSGUN2 {SPR_SHT2,0,1,NULL,S_DSGUN4,0,0}, // S_DSGUN3 {SPR_SHT2,0,1,NULL,S_DSGUN5,0,0}, // S_DSGUN4 {SPR_SHT2,0,1,NULL,S_DSGUN6,0,0}, // S_DSGUN5 {SPR_SHT2,0,1,NULL,S_DSGUN7,0,0}, // S_DSGUN6 {SPR_SHT2,0,1,NULL,S_DSGUN8,0,0}, // S_DSGUN7 {SPR_SHT2,0,1,NULL,S_DSGUN9,0,0}, // S_DSGUN8 {SPR_SHT2,0,1,NULL,S_DSGUN10,0,0}, // S_DSGUN9 {SPR_SHT2,0,1,A_ReFire,S_DSGUN,0,0}, // S_DSGUN10 {SPR_SHT2,0,1,NULL,S_DSNR2,0,0}, // S_DSNR1 {SPR_SHT2,0,1,NULL,S_DSGUNDOWN,0,0}, // S_DSNR2 {SPR_SHT2,32776,5,A_Light1,S_DSGUNFLASH2,0,0}, // S_DSGUNFLASH1 {SPR_SHT2,32777,4,A_Light2,S_LIGHTDONE,0,0}, // S_DSGUNFLASH2
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