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local plr, char, mouse, human, torso repeat wait(); plr = game.Players.LocalPlayer until plr repeat wait(); mouse = plr:GetMouse() until mouse local input = game:GetService("UserInputService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Exchange = ReplicatedStorage.Events.Exchanger.Exchange local ActivateOverclock = ReplicatedStorage.Events.ActivateOverclock --[[ -- -- Character -- --]] do function UpdateCharacter () char = plr.Character human = char:WaitForChild("Humanoid") torso = human.Torso end repeat wait() until plr.Character UpdateCharacter() plr.CharacterAdded:Connect(UpdateCharacter) plr.CharacterRemoving:Connect(function() flying = false end) end --[[ -- -- UI -- --]] local pepsi = loadstring(game:GetObjects("rbxassetid://7657867786")[1].Source)():CreateWindow({ Name = "Bitcoin Miner Script", Themeable = { Info = "by Nerdywerdy" } }) local general = pepsi:CreateTab({ Name="General" }) local player = pepsi:CreateTab({ Name="Player" }) --[[ -- -- Auto Claim Money -- --]] do local autoclaim = general:CreateSection({ Name="Auto Claim" }) local claiming = false local claimingboost = false local claimdelay = 10 local boostdelay = 600 local selectedCurrency = "Solaris" local currencyDropdown = autoclaim:AddDropdown({ Name="Select Currency", Value="Solaris", List={"Solaris", "Bitcoin", "Quasar"}, Callback=function(v) selectedCurrency = v end}) autoclaim:AddToggle({ Name="Auto Claim Money", Key=true, Value=false, Callback=function(yes) claiming = yes if yes then spawn(function() while claiming do Exchange:InvokeServer(selectedCurrency, 1) wait(claimdelay) end end) end end}) autoclaim:AddSlider({ Name="Claim Delay (seconds)", Value=10, Min=1, Max=60, Callback=function(v) claimdelay = v end}) autoclaim:AddToggle({ Name="Claim Boost Star", Key=true, Value=false, Callback=function(yes) claimingboost = yes if yes then spawn(function() while claimingboost do Exchange:InvokeServer("Solaris", 1) wait(boostdelay) end end) end end}) autoclaim:AddSlider({ Name="Boost Delay (minutes)", Value=10, Min=1, Max=30, Callback=function(v) boostdelay = v * 60 end}) end --[[ -- -- Auto Overclock -- --]] do local overclockSection = general:CreateSection({ Name="Overclock" }) local overclocking = false local overclockdelay = 120 overclockSection:AddToggle({ Name="Auto Activate Overclock", Key=true, Value=false, Callback=function(yes) overclocking = yes if yes then spawn(function() while overclocking do ActivateOverclock:FireServer() wait(overclockdelay) end end) end end}) overclockSection:AddSlider({ Name="Overclock Delay (minutes)", Value=2, Min=1, Max=10, Callback=function(v) overclockdelay = v * 60 end}) overclockSection:AddButton({ Name="Activate Overclock Now", Callback=function() ActivateOverclock:FireServer() end}) end --[[ -- -- Player Settings -- --]] do local movement = player:CreateSection({ Name="Movement" }) movement:AddSlider({ Name="Walk Speed", Value=16, Min=16, Max=500, Callback=function(v) human.WalkSpeed = v end}) end --[[ -- -- Fly -- --]] do local flying = false local flyspeed = 65 function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) local bv = Instance.new("BodyVelocity", torso) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) human.PlatformStand = true while flying do local camframe = game.Workspace.CurrentCamera.CoordinateFrame bg.cframe = camframe bv.velocity = Vector3.zero if input:IsKeyDown(Enum.KeyCode.W) then bv.velocity += flyspeed * camframe.LookVector end if input:IsKeyDown(Enum.KeyCode.A) then bv.velocity += flyspeed * camframe.RightVector * -1 end if input:IsKeyDown(Enum.KeyCode.S) then bv.velocity += flyspeed * camframe.LookVector * -1 end if input:IsKeyDown(Enum.KeyCode.D) then bv.velocity += flyspeed * camframe.RightVector end if input:IsKeyDown(Enum.KeyCode.Space) then bv.velocity += flyspeed * Vector3.new(0,1,0) end if input:IsKeyDown(Enum.KeyCode.LeftShift) then bv.velocity += flyspeed * Vector3.new(0,-1,0) end wait() end bg:Destroy() bv:Destroy() human.PlatformStand = false end local flySection = player:CreateSection({ Name="Fly" }) flySection:AddToggle({ Name="Fly", Key=true, Value=false, Callback=function(yes) flying = yes if yes then Fly() end end}) flySection:AddSlider({ Name="Fly Speed", Value=65, Min=1, Max=500, Callback=function(v) flyspeed = v end}) end
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