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--- Sungmingamerpro13 -- Services PlayerService = game:GetService('Players') TweenService = game:GetService('TweenService') MessageValue = game.ReplicatedStorage.Message ImageValue = game.ReplicatedStorage.Message.SpeakerImage SpeakerValue = game.ReplicatedStorage.Message.SpeakerName -- randomPlayer or NPC local randomPlayer -- Functions function BroadCastMessage(Text) MessageValue.Value = Text end function SetMessageSpeaker(Name, Model) if Name == "Random" then randomPlayer = game.Players:GetChildren()[math.random(1,#game.Players:GetChildren())] Name = randomPlayer.Name end ImageValue.Value = Name or Model SpeakerValue.Value = Name end function ChangeTime(ToTime, TweenDuration) local Lightning = game.Lighting local TI = TweenInfo.new(TweenDuration,Enum.EasingStyle.Linear) local Tween = TweenService:Create(Lightning, TI, {ClockTime = ToTime}) Tween:Play() end function ChangeFogend(ChangeTo, TweenDuration,ColourOrNone) if ColourOrNone ~= 'None' then game.Lighting.FogColor = ColourOrNone end local FogendValue = Instance.new('IntValue') FogendValue.Value = game.Lighting.FogEnd FogendValue:GetPropertyChangedSignal('Value'):Connect(function() game.Lighting.FogEnd = FogendValue.Value end) local TI = TweenInfo.new(TweenDuration,Enum.EasingStyle.Linear) local Tween = TweenService:Create(FogendValue, TI, {Value = ChangeTo}) Tween:Play() spawn(function() Tween.Completed:Connect(function() FogendValue:Destroy() end) end) end function teleportPlayers(partCFrame) local players = game.Players:getPlayers() for _,player in pairs(players) do if player.Character then if player.Character.HumanoidRootPart.Anchored == false then player.Character.Humanoid.Jump = true end end end wait(.5) for _,player in pairs(players) do if player.Character then if player.Character.HumanoidRootPart.Anchored == false then player.Character:SetPrimaryPartCFrame(partCFrame) end end end end function TransitionScreen() for _, player in pairs(game.Players:GetPlayers()) do spawn(function() local NewGui = game.ServerStorage.Assets.TransitionScreen:Clone() NewGui.Parent = player.PlayerGui end) end end ---- MainScript ----
Mark as private (unlisted)
for 30 minutes
for 6 hours
for 1 day
for 1 week
for 1 month
for 1 year
everlasting (like CCCP)