#include #include #include using namespace std; struct node { int idx, shortest_path; node () {} node(int _idx, int _shortest_path) { idx = _idx; shortest_path = _shortest_path; } bool operator < (const node & tmp) const { return shortest_path > tmp.shortest_path; } }; vector graph[11]; int main() { int n, V; cin >> n >> V; vector portal(n); for(int i = 0; i < n; i++) { cin >> portal[i]; graph[portal[i]].push_back(i); } priority_queue pq; pq.push(node(0, 0)); vector visited(n, false); vector visited_portal(11, false); while(!pq.empty()) { node c = pq.top(); pq.pop(); if(c.idx == n - 1) { cout << c.shortest_path << endl; break; } if(visited[c.idx]) { continue; } visited[c.idx] = true; if(c.idx + 1 < n and !visited[c.idx + 1]) { pq.push(node(c.idx + 1, c.shortest_path + 1)); } if(c.idx - 1 >= 0 and !visited[c.idx - 1]) { pq.push(node(c.idx - 1, c.shortest_path + 1)); } if(!visited_portal[portal[c.idx]]) { for(int i = 0; i < (int) graph[portal[c.idx]].size(); i++) { int teleport = graph[portal[c.idx]][i]; if(!visited[teleport]) { pq.push(node(teleport, c.shortest_path + V)); } } visited_portal[portal[c.idx]] = true; } } return 0; }