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- Project: Moisture Management
- Source Code NOT compiled for: Arduino Mega
- Source Code created on: 2024-08-18 14:36:40
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/****** SYSTEM REQUIREMENTS *****/
/****** SYSTEM REQUIREMENT 1 *****/
/* The Arduino-based irrigation system shall */
/* continuously read soil moisture data from an */
/* analog input, process the data, and trigger */
/* irrigation actions based on predefined moisture */
/* thresholds. */
/****** END SYSTEM REQUIREMENTS *****/
/****** DEFINITION OF LIBRARIES *****/
/****** FUNCTION PROTOTYPES *****/
void setup(void);
void loop(void);
void updateInputs();
void convertInputsFromRawToPhyData();
void triggerIrrigation(bool state);
/***** DEFINITION OF ANALOG INPUT PINS *****/
const uint8_t Soil1_PIN_A0 = A0; // Pin for soil moisture sensor
const uint8_t IRRIGATION_PIN = 9; // Define a digital pin for irrigation control
/****** DEFINITION OF ANALOG INPUTS CHARACTERISTIC CURVES *****/
const uint8_t SEGMENT_POINTS_voltage_Moisture_PIN_A0 = 2;
const float voltage_Moisture_PIN_A0_lookup[2][SEGMENT_POINTS_voltage_Moisture_PIN_A0] =
{
{0.0, 5.0}, // Voltage [V]
{0.0, 100.0} // Moisture [M]
};
/***** DEFINITION OF INPUT RAW VARIABLES *****/
/***** used to store raw data *****/
unsigned int Soil1_PIN_A0_rawData = 0; // Analog Input
/***** DEFINITION OF INPUT PHYSICAL VARIABLES *****/
/***** used to store data after characteristic curve transformation *****/
float Soil1_PIN_A0_phyData = 0.0; // Moisture [M]
/***** DEFINITION OF THRESHOLDS *****/
const float MOISTURE_THRESHOLD_LOW = 30.0; // Lower threshold for moisture
const float MOISTURE_THRESHOLD_HIGH = 60.0; // Upper threshold for moisture
void setup(void)
{
// Initialize the analog input pin
pinMode(Soil1_PIN_A0, INPUT);
// Initialize the irrigation control pin
pinMode(IRRIGATION_PIN, OUTPUT);
// Ensure irrigation is off at the start
digitalWrite(IRRIGATION_PIN, LOW);
}
void loop(void)
{
// Refresh input data
updateInputs();
// Convert raw data to physical data
convertInputsFromRawToPhyData();
// Trigger irrigation based on moisture levels
triggerIrrigation(Soil1_PIN_A0_phyData < MOISTURE_THRESHOLD_LOW);
}
void updateInputs()
{
Soil1_PIN_A0_rawData = analogRead(Soil1_PIN_A0); // Read raw soil moisture data
}
/* BLOCK lookup_phyData_from_voltage */
float lookup_phyData_from_voltage(float voltage, int segment_points, const float* voltage_phyData_lookup)
{
// Search table for appropriate value.
uint8_t index = 0;
const float *voltagePointer = &voltage_phyData_lookup[0];
const float *phyDataPointer = &voltage_phyData_lookup[segment_points];
// Perform minimum and maximum voltage saturation based on characteristic curve
voltage = min(voltage, voltagePointer[segment_points-1]);
voltage = max(voltage, voltagePointer[0]);
while( voltagePointer[index] <= voltage && index < segment_points )
index++;
// If index is zero, physical value is smaller than our table range
if( index==0 )
{
return map_f( voltage,
voltagePointer[0], // X1
voltagePointer[1], // X2
phyDataPointer[0], // Y1
phyDataPointer[1] ); // Y2
}
// If index is maxed out, phyisical value is larger than our range.
else if( index==segment_points )
{
return map_f( voltage,
voltagePointer[segment_points-2], // X1
voltagePointer[segment_points-1], // X2
phyDataPointer[segment_points-2], // Y1
phyDataPointer[segment_points-1] ); // Y2
}
// index is between 0 and max, just right
else
{
return map_f( voltage,
voltagePointer[index-1], // X1
voltagePointer[index], // X2
phyDataPointer[index-1], // Y1
phyDataPointer[index] ); // Y2
}
}
/* END BLOCK lookup_phyData_from_voltage */
/* BLOCK map_f */
float map_f(float x, float in_min, float in_max, float out_min, float out_max)
{
return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
}
/* END BLOCK map_f */
/* BLOCK convertInputsFromRawToPhyData */
void convertInputsFromRawToPhyData()
{
float voltage = 0.0;
voltage = Soil1_PIN_A0_rawData * (5.0 / 1023.0);
Soil1_PIN_A0_phyData = lookup_phyData_from_voltage(voltage, SEGMENT_POINTS_voltage_Moisture_PIN_A0, &(voltage_Moisture_PIN_A0_lookup[0][0]));
}
/* END BLOCK convertInputsFromRawToPhyData */
/* BLOCK triggerIrrigation */
void triggerIrrigation(bool state)
{
if (state)
{
digitalWrite(IRRIGATION_PIN, HIGH); // Turn on irrigation
}
else
{
digitalWrite(IRRIGATION_PIN, LOW); // Turn off irrigation
}
}
/* END BLOCK triggerIrrigation */
/* END CODE */