/********* Pleasedontcode.com ********** Pleasedontcode thanks you for automatic code generation! Enjoy your code! - Terms and Conditions: You have a non-exclusive, revocable, worldwide, royalty-free license for personal and commercial use. Attribution is optional; modifications are allowed, but you're responsible for code maintenance. We're not liable for any loss or damage. For full terms, please visit pleasedontcode.com/termsandconditions. - Project: "Random MIDI Button" - Source Code compiled for: Arduino Nano - Source Code created on: 2024-01-02 20:40:18 ********* Pleasedontcode.com **********/ /****** SYSTEM REQUIREMENTS *****/ /****** SYSTEM REQUIREMENT 1 *****/ /* Use the midi library to create a simple midi */ /* controller that plays a random note on the press */ /* if the button. When the button. Is pressed again, */ /* send a note off message for the already played */ /* note and play another random note. Add a timeout */ /* after 5s */ /****** END SYSTEM REQUIREMENTS *****/ /****** DEFINITION OF LIBRARIES *****/ #include #include #include /****** FUNCTION PROTOTYPES *****/ void setup(); void loop(); void handleButtonPress(); /***** DEFINITION OF DIGITAL INPUT PINS *****/ const uint8_t button1_PushButton_PIN_D2 = 2; /****** DEFINITION OF LIBRARY CLASS INSTANCES*****/ EasyButton button1(button1_PushButton_PIN_D2); MIDI_CREATE_DEFAULT_INSTANCE(); // MIDI note range const int MIDI_NOTE_MIN = 48; const int MIDI_NOTE_MAX = 72; // Timeout duration const unsigned long TIMEOUT_DURATION = 5000; // 5 seconds // Variables to track button state and timeout bool buttonPressed = false; unsigned long buttonPressTime = 0; bool notePlaying = false; int currentNote = 0; unsigned long timeoutStartTime = 0; void setup() { // Initialize the button object button1.begin(); // Set the button callback button1.onPressed(handleButtonPress); // Initialize MIDI MIDI.begin(); } void loop() { // Read the button state button1.read(); // Check for timeout if (notePlaying && millis() - timeoutStartTime >= TIMEOUT_DURATION) { MIDI.sendNoteOff(currentNote, 0, 1); notePlaying = false; } } void handleButtonPress() { // Check if the button was just pressed if (button1.isPressed()) { // If a note is already playing, send note off if (notePlaying) { MIDI.sendNoteOff(currentNote, 0, 1); notePlaying = false; } // Generate a random note currentNote = random(MIDI_NOTE_MIN, MIDI_NOTE_MAX + 1); // Send note on MIDI.sendNoteOn(currentNote, 127, 1); // Set note playing flag and timeout start time notePlaying = true; timeoutStartTime = millis(); } }