#include
using namespace std;
class Dropka{
private:
int a, b;
public:
Dropka(int _a = 1, int _b = 1) {
a = _a;
b = _b;
}
Dropka(const Dropka &d) {
a = d.a;
b = d.b;
}
Dropka& operator = (const Dropka &d) {
a = d.a;
b = d.b;
return *this;
}
~Dropka() {
}
Dropka& operator += (const Dropka &d) {
int zi = b * d.b;
a *= (zi / d.b);
int tmp_a = d.a * (zi / b);
a += tmp_a;
b = zi;
return *this;
}
Dropka& operator *= (const Dropka &d) {
a *= d.a;
b *= d.b;
return *this;
}
Dropka& operator /= (const Dropka &d) {
a *= d.b;
b *= d.a;
return *this;
}
int get_a() const {
return a;
}
int get_b() const {
return b;
}
};
int main() {
Dropka d1(2, 3);
Dropka d2(3, 4);
d1 /= d2;
cout << d1.get_a() << " " << d1.get_b() << endl;
return 0;
}