monitor = peripheral.wrap("monitor_1") function pos(...) return term.setCursorPos(...) end function cls(...) return term.clear() end function tCol(...) return term.setTextColor(...) end function bCol(...) return term.setBackgroundColor(...) end function box(...) return paintutils.drawFilledBox(...) end function line(...) return paintutils.drawLine(...) end function write(...) return term.write(...) end term.redirect(monitor) w, h = monitor.getSize() function getSize() w,h = monitor.getSize() end tCol(colors.white) local darkmode = true local darkmodec local boolArray = {false,false,false,false,false,false,false,false} local function basics() monitor.setTextScale(1.5) getSize() cls() if darkmode then darkmodec = colours.black else darkmodec = colours.blue end box(1,1,w,h,darkmodec) pos(w/2-#"BASICS"/2,1) write("BASICS") pos(5,3) write("Andesite Casing") if boolArray[1]==false then box(23,3,26,3,colors.red) else box(23,3,26,3,colors.lime) end pos(5,5) bCol(darkmodec) write("Copper Casing") if boolArray[2]==false then box(23,5,26,5,colors.red) else box(23,5,26,5,colors.lime) end pos(5,7) bCol(darkmodec) write("Brass Casing") if boolArray[3]==false then box(23,7,26,7,colors.red) else box(23,7,26,7,colors.lime) end pos(5,9) bCol(darkmodec) write("Basic Machine F.") if boolArray[4]==false then box(23,9,26,9,colors.red) else box(23,9,26,9,colors.lime) end pos(5,11) bCol(darkmodec) write("Advanced Machine F") if boolArray[5]==false then box(23,11,26,11,colors.red) else box(23,11,26,11,colors.lime) end pos(5,13) bCol(darkmodec) write("Shaft") if boolArray[6]==false then box(23,13,26,13,colors.red) else box(23,13,26,13,colors.lime) end pos(5,15) bCol(darkmodec) write("S. Cog") if boolArray[7]==false then box(23,15,26,15,colors.red) else box(23,15,26,15,colors.lime) end pos(5,17) bCol(darkmodec) write("L. Cog") if boolArray[8]==false then box(23,17,26,17,colors.red) else box(23,17,26,17,colors.lime) end pos(1,h) bCol(colors.black) write("EXIT") while true do local event, button, mx, my = os.pullEvent() if event == "monitor_touch" then if mx >= 1 and mx <= (1+#"EXIT") and my == h then return "menu" elseif mx >= 23 and mx<= 26 and my == 3 then boolArray[1] = not boolArray[1] basics() elseif mx >= 23 and mx<= 26 and my == 5 then boolArray[2] = not boolArray[2] basics() elseif mx >= 23 and mx<= 26 and my == 7 then boolArray[3] = not boolArray[3] basics() elseif mx >= 23 and mx<= 26 and my == 9 then boolArray[4] = not boolArray[4] basics() elseif mx >= 23 and mx<= 26 and my == 11 then boolArray[5] = not boolArray[5] basics() elseif mx >= 23 and mx<= 26 and my == 13 then boolArray[6] = not boolArray[6] basics() elseif mx >= 23 and mx<= 26 and my == 15 then boolArray[7] = not boolArray[7] basics() elseif mx >= 23 and mx<= 26 and my == 17 then boolArray[8] = not boolArray[8] basics() elseif mx >= w/2-#"BASICS"/2 and mx <= w/2+#"BASICS"/2 and my == 1 then darkmode = not darkmode basics() end end end end return {basics = basics}