#include #include #include #include #include using namespace std; const int maxn = 1e5 + 10; const int INF = 2e9; vector, int>> graph[maxn]; struct node { int idx, shortest_path, is_snow_only; node() {} node(int _idx, int _shortest_path, int _is_snow_only) { idx = _idx; shortest_path = _shortest_path; is_snow_only = _is_snow_only; } bool operator < (const node & tmp) const { return shortest_path > tmp.shortest_path; } }; bool visited[maxn][2]; int main(){ int n, m; cin >> n >> m; for(int i = 0; i < m; i++) { int a, b, c, d; cin >> a >> b >> c >> d; a--; b--; graph[a].push_back(make_pair(make_pair(b, c), d)); graph[b].push_back(make_pair(make_pair(a, c), d)); } memset(visited, false, sizeof visited); priority_queue pq; pq.push(node(0, 0, 1)); int res_shortest = 2e9, res_snow = -1; while(!pq.empty()) { node c = pq.top(); pq.pop(); if(c.idx == n - 1) { if(res_shortest > c.shortest_path) { res_shortest = c.shortest_path; res_snow = max(res_snow, c.is_snow_only); } } if(visited[c.idx][c.is_snow_only]) continue; visited[c.idx][c.is_snow_only] = true; for(int i = 0; i < (int) graph[c.idx].size(); i++) { int neighbour = graph[c.idx][i].first.first; int weight = graph[c.idx][i].first.second; int snow = graph[c.idx][i].second; int next_snow = min(snow, c.is_snow_only); if(!visited[neighbour][next_snow]) { pq.push(node(neighbour, c.shortest_path + weight, next_snow)); // cout << neighbour << endl; } } } cout << res_shortest << endl; if(res_snow == 1) { cout << "DA" << endl; } else { cout << "NE" << endl; } return 0; }