--- Variables --- local SetImageDialogueEvent = game.ReplicatedStorage.DialogueGuiEvent.SetImageDialogueEvent local DialogueEvent = game.ReplicatedStorage.DialogueGuiEvent.CreateDialogueEvent local HideDialogueEvent = game.ReplicatedStorage.DialogueGuiEvent.HideDialogueEvent --- NPC --- local NPC_Image = "rbxassetid://17704412471" local NPC_Image2 = "rbxassetid://17704556027" local NPC_Angry2 = "rbxassetid://18153967463" local NPC_Sad2 = "rbxassetid://18153963908" local Monster_Image = "rbxassetid://17022795013" --- randomPlayer --- local randomPlayer local randomPlayerName local randomPlayerId local function getPlayerImage(player_id) local content, isReady = game:GetService("Players"):GetUserThumbnailAsync(player_id, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size420x420) return content end local function getRandomPlayer() local players = game.Players:getPlayers() local number = math.random(1,#players) randomPlayer = players[number] randomPlayerName = randomPlayer.Name randomPlayerId = randomPlayer.UserId end function HideCastMessage() HideDialogueEvent:FireAllClients() end function BroadCastMessage(Message) DialogueEvent:FireAllClients(Message) end function SetMessageSpeaker(Name, Image) SetImageDialogueEvent:FireAllClients(Name, Image) end --- MainScript ---