Message = game.ReplicatedStorage:WaitForChild('Message')
Image = Message:WaitForChild('SpeakerImage')
Speaker = Message:WaitForChild('SpeakerName')
Message:GetPropertyChangedSignal('Value'):Connect(function()
if Message.Value == 'None' then
script.Parent.Frame.Visible = false
else
script.Parent.Frame.Visible = true
end
script.Parent.Frame.Message.Text = Message.Value
end)
Speaker:GetPropertyChangedSignal('Value'):Connect(function()
script.Parent.Frame.ImageLabel.Image = Image.Value
script.Parent.Frame.PlayerName.Text = Speaker.Value
end)