local BadgeID = 4234072313304229
local Debounce = false
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
if Debounce == false then
Debounce = true
local character = hit.Parent
local player = game.Players:GetPlayerFromCharacter(character)
game:GetService("BadgeService"):AwardBadge(player.UserId, BadgeID)
wait(5)
player.Character:WaitForChild("HumanoidRootPart").CFrame = game.Workspace.ReturnPart.CFrame
Debounce = false
end
end
end)