--[[ Work At A Pizza Place: Claim Corn Maze Chests by darraghd493 ]] repeat task.wait() until game:IsLoaded() local ReplicatedStorage = game:GetService("ReplicatedStorage") local Workspace = game:GetService("Workspace") local StarterGui = game:GetService("StarterGui") local Network = require(ReplicatedStorage:WaitForChild("LibraryFolder"):WaitForChild("Network")) local Chests = Workspace:WaitForChild("CornMaze"):WaitForChild("Chests") local count = 0 for _, chestObj in pairs(Chests:GetChildren()) do if chestObj:FindFirstChild("Index") then if not chestObj:FindFirstChild("Particle") or not chestObj.Particle:FindFirstChild("Sparkle") or not chestObj.Particle.Sparkle.Enabled then continue end print("Claimed chest:", chestObj.Name, chestObj.Index.Value) Network:FireServer("ChestOpened", chestObj.Index.Value) count = count + 1 end end StarterGui:SetCore("SendNotification", { Title = "Script", Text = "Claimed "..count.."/" .. #Chests:GetChildren() .. " corn maze chests.", Duration = 5 })