struct vertex{ int pre,flag,child[2]; vertex(){ pre=flag=0; for (int i=0;i<2;i++) child[i]=-1; } }; vectorTrie; int avail; void insert(int n){ int cur=0; Trie[cur].pre++; for (int i=30;i>=0;i--){ int x=(n>>i)&1; if (Trie[cur].child[x]==-1){ Trie[cur].child[x]=avail; if (Trie.size()<=avail) Trie.push_back(vertex()); else Trie[avail]=vertex(); avail++; } cur=Trie[cur].child[x]; Trie[cur].pre++; } Trie[cur].flag++; } int query(int n){ int ans=0; int cur=0; for (int i=30;i>=0;i--){ int x=(n>>i)&1; if (Trie[cur].child[1]==-1){ cur=Trie[cur].child[0]; } else if (Trie[cur].child[0]==-1){ ans+=(1LL<=0){ int x=(n>>i)&1; bool deleted=remove(Trie[cur].child[x],n,i+1); if (deleted) Trie[cur].child[x]=-1; } else Trie[cur].flag--; if (cur){ Trie[cur].pre--; if (Trie[cur].pre==0){ Trie[cur]=vertex(); return 1; } } return 0; }