#include
using namespace std;
struct Point {
int x, y;
void init() {
x = 0;
y = 0;
}
void input() {
cin >> x >> y;
}
void output() {
cout << "X: " << x << endl << "Y: " << y << endl;
}
int soberi() {
return x + y;
}
};
int main()
{
Point p;
p.input();
cout << p.soberi() << endl;
p.output();
return 0;
}