local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
local Camera = Workspace.CurrentCamera
local Mouse = LocalPlayer:GetMouse()
-- === RAYFIELD ===
local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))()
-- === JANELA ===
local Window = Rayfield:CreateWindow({
Name = "ModMenu ComandoGame version v55 — GOLD edition 2025",
LoadingTitle = "Carregando...",
LoadingSubtitle = "New Update + ESP + New options",
ConfigurationSaving = { Enabled = false },
KeySystem = false
})
-- === ABAS ===
local FarmTab = Window:CreateTab("Farm", 1334675577)
local GrabTab = Window:CreateTab("Auto Grab", 1334675577)
local SpeedTab = Window:CreateTab("Speed & Jump", 1334675577)
local LavaTab = Window:CreateTab("TP Lava", 1334675577)
local CombatTab = Window:CreateTab("Combate", 1334675577)
local StatsTab = Window:CreateTab("Stats", 1334675577)
local VisualTab = Window:CreateTab("Visual", 1334675577)
local ProtectionTab = Window:CreateTab("Proteção", 1334675577)
-- === VARIÁVEIS GLOBAIS ===
local AutoTpEnabled = false
local TargetPlayer = nil
local TpPosition = "Acima"
local TpHeight = 8
local RealHRP = nil
local CurrentTargetLabel = nil
-- === SPEED & JUMP PRO ===
local SpeedEnabled = false
local JumpEnabled = false
local CustomSpeed = 50
local CustomJump = 50
local DefaultSpeed = 16
local DefaultJump = 50
local SpeedLabel = nil
local JumpLabel = nil
-- === ESP FIXADO ===
local ESPEnabled = false
local ESPObjects = {}
local function Notify(t, c, d) Rayfield:Notify({Title=t, Content=c, Duration=d or 3}) end
-- === ENCONTRA MAIS PRÓXIMO VIVO ===
local function GetClosestAlivePlayer()
local closest = nil
local closestDist = math.huge
local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if not hrp then return nil end
for _, p in Players:GetPlayers() do
if p ~= LocalPlayer and p.Character and p.Character:FindFirstChild("HumanoidRootPart") and p.Character:FindFirstChildOfClass("Humanoid") then
if p.Character.Humanoid.Health > 0 then
local dist = (p.Character.HumanoidRootPart.Position - hrp.Position).Magnitude
if dist < closestDist then
closest = p
closestDist = dist
end
end
end
end
return closest
end
-- === AUTO TP (INDEPENDENTE) ===
RunService.Heartbeat:Connect(function()
if not AutoTpEnabled then return end
local char = LocalPlayer.Character
if not char or not char:FindFirstChild("HumanoidRootPart") then return end
RealHRP = char.HumanoidRootPart
if not TargetPlayer or not TargetPlayer.Character or TargetPlayer.Character.Humanoid.Health <= 0 then
TargetPlayer = GetClosestAlivePlayer()
if TargetPlayer then
CurrentTargetLabel:Set("Alvo TP: " .. TargetPlayer.DisplayName)
else
CurrentTargetLabel:Set("Nenhum vivo")
end
end
if TargetPlayer and TargetPlayer.Character and TargetPlayer.Character:FindFirstChild("HumanoidRootPart") then
local pos = TargetPlayer.Character.HumanoidRootPart.Position
if TpPosition == "Acima" then
pos = pos + Vector3.new(0, TpHeight, 0)
elseif TpPosition == "Atrás" then
pos = pos - TargetPlayer.Character.HumanoidRootPart.CFrame.LookVector * 5
pos = pos + Vector3.new(0, TpHeight, 0)
end
RealHRP.CFrame = CFrame.new(pos)
end
end)
-- === SPEED & JUMP PRO (ANTI-RESET) ===
RunService.Heartbeat:Connect(function()
local char = LocalPlayer.Character
if not char then return end
local hum = char:FindFirstChildOfClass("Humanoid")
if not hum then return end
if SpeedEnabled then
hum.WalkSpeed = CustomSpeed
if SpeedLabel then SpeedLabel:Set("Velocidade: " .. CustomSpeed) end
end
if JumpEnabled then
hum.JumpPower = CustomJump
if JumpLabel then JumpLabel:Set("Jump: " .. CustomJump) end
end
end)
-- === ESP FIXADO: 100% ATUALIZAÇÃO ===
local function CreateESP(p)
if ESPObjects[p] or not p.Character then return end
local box = Instance.new("BoxHandleAdornment")
box.Size = Vector3.new(4, 6, 4)
box.Color3 = Color3.fromRGB(255, 0, 0)
box.Transparency = 0.5
box.Adornee = p.Character
box.AlwaysOnTop = true
box.ZIndex = 10
box.Parent = Workspace
local gui = Instance.new("BillboardGui")
gui.Size = UDim2.new(0, 200, 0, 60)
gui.Adornee = p.Character:FindFirstChild("Head")
gui.AlwaysOnTop = true
gui.Parent = Workspace
local nameLabel = Instance.new("TextLabel", gui)
nameLabel.Size = UDim2.new(1, 0, 0, 20)
nameLabel.Text = p.DisplayName
nameLabel.TextColor3 = Color3.new(1, 0, 0)
nameLabel.Font = Enum.Font.GothamBold
nameLabel.BackgroundTransparency = 1
local distLabel = Instance.new("TextLabel", gui)
distLabel.Size = UDim2.new(1, 0, 0, 15)
distLabel.Position = UDim2.new(0, 0, 0, 20)
distLabel.TextColor3 = Color3.new(1, 1, 0)
distLabel.BackgroundTransparency = 1
local healthLabel = Instance.new("TextLabel", gui)
healthLabel.Size = UDim2.new(1, 0, 0, 15)
healthLabel.Position = UDim2.new(0, 0, 0, 35)
healthLabel.TextColor3 = Color3.new(0, 1, 0)
healthLabel.BackgroundTransparency = 1
local healthBar = Instance.new("Frame", gui)
healthBar.Size = UDim2.new(1, 0, 0, 8)
healthBar.Position = UDim2.new(0, 0, 1, -10)
healthBar.BackgroundColor3 = Color3.new(0, 0, 0)
local fill = Instance.new("Frame", healthBar)
fill.Size = UDim2.new(1, 0, 1, 0)
fill.BackgroundColor3 = Color3.new(0, 1, 0)
ESPObjects[p] = {Box=box, Gui=gui, Name=nameLabel, Dist=distLabel, Health=healthLabel, Fill=fill}
end
local function RemoveESP(p)
if not ESPObjects[p] then return end
for _, v in pairs(ESPObjects[p]) do if v and v.Parent then v:Destroy() end end
ESPObjects[p] = nil
end
RunService.Heartbeat:Connect(function()
if not ESPEnabled then return end
local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
for _, p in Players:GetPlayers() do
if p ~= LocalPlayer then
if p.Character and p.Character:FindFirstChild("HumanoidRootPart") and p.Character:FindFirstChild("Head") then
local hum = p.Character:FindFirstChildOfClass("Humanoid")
if hum and hum.Health > 0 then
if not ESPObjects[p] then CreateESP(p) end
if ESPObjects[p] then
local esp = ESPObjects[p]
local targetHRP = p.Character.HumanoidRootPart
local dist = (targetHRP.Position - hrp.Position).Magnitude
esp.Dist.Text = string.format("%.1f studs", dist)
esp.Health.Text = string.format("%d/%d HP", hum.Health, hum.MaxHealth)
local pct = hum.Health / hum.MaxHealth
esp.Fill.Size = UDim2.new(pct, 0, 1, 0)
esp.Fill.BackgroundColor3 = Color3.fromHSV(0.33 * pct, 1, 1)
esp.Gui.Adornee = p.Character.Head
esp.Box.Adornee = p.Character
end
else
RemoveESP(p)
end
else
RemoveESP(p)
end
end
end
end)
Players.PlayerRemoving:Connect(function(p) RemoveESP(p) end)
-- === UI: FARM (AUTO TP) ===
CurrentTargetLabel = FarmTab:CreateLabel("Alvo TP: Nenhum")
FarmTab:CreateSection("Auto Teleport")
FarmTab:CreateToggle({
Name = "Auto TP (Mais Próximo)",
CurrentValue = false,
Callback = function(val)
AutoTpEnabled = val
if val then TargetPlayer = nil CurrentTargetLabel:Set("Procurando...") end
end
})
FarmTab:CreateDropdown({
Name = "Posição",
Options = {"Acima", "Atrás"},
CurrentOption = "Acima",
Callback = function(v) TpPosition = v end
})
FarmTab:CreateSlider({
Name = "Altura (studs)",
Range = {1, 15},
Increment = 1,
CurrentValue = 8,
Callback = function(v) TpHeight = v end
})
-- === UI: AUTO GRAB (EM UPDATE) ===
GrabTab:CreateSection("Status")
GrabTab:CreateLabel("EM UPDATE...")
GrabTab:CreateLabel("Em breve: Click + E + Lançar")
-- === UI: SPEED & JUMP PRO ===
SpeedTab:CreateSection("Velocidade")
SpeedTab:CreateToggle({
Name = "Ativar Velocidade Custom",
CurrentValue = false,
Callback = function(val) SpeedEnabled = val end
})
SpeedTab:CreateSlider({
Name = "Velocidade",
Range = {16, 200},
Increment = 1,
CurrentValue = 50,
Callback = function(v) CustomSpeed = v end
})
SpeedLabel = SpeedTab:CreateLabel("Velocidade: 50")
SpeedTab:CreateSection("Jump")
SpeedTab:CreateToggle({
Name = "Ativar Jump Custom",
CurrentValue = false,
Callback = function(val) JumpEnabled = val end
})
SpeedTab:CreateSlider({
Name = "Jump Power",
Range = {50, 300},
Increment = 5,
CurrentValue = 50,
Callback = function(v) CustomJump = v end
})
JumpLabel = SpeedTab:CreateLabel("Jump: 50")
SpeedTab:CreateButton({
Name = "Resetar para Normal",
Callback = function()
SpeedEnabled = false
JumpEnabled = false
local hum = LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if hum then
hum.WalkSpeed = DefaultSpeed
hum.JumpPower = DefaultJump
end
SpeedLabel:Set("Velocidade: " .. DefaultSpeed)
JumpLabel:Set("Jump: " .. DefaultJump)
Notify("RESETADO", "Velocidade & Jump normais", 3)
end
})
-- === UI: TP LAVA (EM UPDATE) ===
LavaTab:CreateSection("Status")
LavaTab:CreateLabel("EM UPDATE...")
LavaTab:CreateLabel("Em breve: Lava + Grab + Auto Kill")
-- === UI: COMBATE — EM DESENVOLVIMENTO ===
CombatTab:CreateSection("Status")
CombatTab:CreateLabel("EM DESENVOLVIMENTO")
CombatTab:CreateLabel("Aguarde no próximo Update...")
-- === UI: STATS — EM DESENVOLVIMENTO ===
StatsTab:CreateSection("Status")
StatsTab:CreateLabel("EM DESENVOLVIMENTO")
StatsTab:CreateLabel("Aguarde no próximo Update...")
-- === UI: VISUAL — ESP PRO ===
VisualTab:CreateSection("ESP Pro")
VisualTab:CreateToggle({
Name = "ESP Pro (Atualiza em Tempo Real)",
CurrentValue = false,
Callback = function(val)
ESPEnabled = val
if not val then
for p in pairs(ESPObjects) do RemoveESP(p) end
end
end
})
-- === UI: PROTEÇÃO — EM DESENVOLVIMENTO ===
ProtectionTab:CreateSection("Status")
ProtectionTab:CreateLabel("EM DESENVOLVIMENTO")
ProtectionTab:CreateLabel("Aguarde no próximo Update...")
-- === RESPAWN & LIMPEZA ===
LocalPlayer.CharacterAdded:Connect(function()
task.wait(2)
if AutoTpEnabled then TargetPlayer = nil end
task.wait(1)
local hum = LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if hum then
if SpeedEnabled then hum.WalkSpeed = CustomSpeed end
if JumpEnabled then hum.JumpPower = CustomJump end
end
end)
Players.PlayerRemoving:Connect(function(p)
if TargetPlayer == p then TargetPlayer = nil end
RemoveESP(p)
end)
-- === NOTIFICAÇÃO FINAL ===
Notify("ModMenu ComandoGame version v55", "New UPDATE + ESP + New options", 6)