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- Project: "Button Game"
- Source Code compiled for: Arduino Mega
- Source Code created on: 2024-04-10 23:29:11
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/****** SYSTEM REQUIREMENTS *****/
/****** SYSTEM REQUIREMENT 1 *****/
/* button1=1 button2=2 button3=3 theres 2 players, */
/* starts with player 1, when they push 3 buttons */
/* their values are added up and displayed on the top */
/* row on the LCD, then its player 2s turn when they */
/* push 3 buttons their score gets added put on */
/* bottom */
/****** SYSTEM REQUIREMENT 2 *****/
/* button1=1 button2=2 button3=3 theres 2 players, */
/* starts with player 1, when they push 3 buttons */
/* their values are added up and displayed on the top */
/* row on the LCD, then its player 2s turn when they */
/* push 3 buttons their score gets added put on */
/* bottom */
/****** END SYSTEM REQUIREMENTS *****/
/****** DEFINITION OF LIBRARIES *****/
#include
#include
#include
/****** SYSTEM REQUIREMENTS *****/
/****** SYSTEM REQUIREMENT 1 *****/
/* button1=1 button2=2 button3=3 theres 2 players, */
/* starts with player 1, when they push 3 buttons */
/* their values are added up and displayed on the top */
/* row on the LCD, then its player 2s turn when they */
/* push 3 buttons their score gets added put on */
/* bottom */
/****** SYSTEM REQUIREMENT 2 *****/
/* button1=1 button2=2 button3=3 theres 2 players, */
/* starts with player 1, when they push 3 buttons */
/* their values are added up and displayed on the top */
/* row on the LCD, then its player 2s turn when they */
/* push 3 buttons their score gets added put on */
/* bottom */
/****** END SYSTEM REQUIREMENTS *****/
/****** FUNCTION PROTOTYPES *****/
void setup(void);
void loop(void);
/***** DEFINITION OF DIGITAL INPUT PINS *****/
const uint8_t Button1_PushButton_PIN_D2 = 2;
const uint8_t Button2_PushButton_PIN_D4 = 4;
const uint8_t Button3_PushButton_PIN_D3 = 3;
/***** DEFINITION OF I2C PINS *****/
const uint8_t LCD_LCD1602I2C_I2C_PIN_SDA_D20 = 20;
const uint8_t LCD_LCD1602I2C_I2C_PIN_SCL_D21 = 21;
const uint8_t LCD_LCD1602I2C_I2C_SLAVE_ADDRESS = 0x27;
/****** DEFINITION OF LIBRARIES CLASS INSTANCES*****/
EasyButton button1(Button1_PushButton_PIN_D2);
EasyButton button2(Button2_PushButton_PIN_D4);
EasyButton button3(Button3_PushButton_PIN_D3);
LiquidCrystal_I2C lcd(LCD_LCD1602I2C_I2C_SLAVE_ADDRESS, LCD_LCD1602I2C_I2C_PIN_SDA_D20, LCD_LCD1602I2C_I2C_PIN_SCL_D21);
void setup(void)
{
// put your setup code here, to run once:
pinMode(Button1_PushButton_PIN_D2, INPUT_PULLUP);
pinMode(Button2_PushButton_PIN_D4, INPUT_PULLUP);
pinMode(Button3_PushButton_PIN_D3, INPUT_PULLUP);
lcd.begin(16, 2);
lcd.setBacklight(LOW);
}
void loop(void)
{
// put your main code here, to run repeatedly:
button1.read();
button2.read();
button3.read();
}