/********* Pleasedontcode.com ********** Pleasedontcode thanks you for automatic code generation! Enjoy your code! - Terms and Conditions: You have a non-exclusive, revocable, worldwide, royalty-free license for personal and commercial use. Attribution is optional; modifications are allowed, but you're responsible for code maintenance. We're not liable for any loss or damage. For full terms, please visit pleasedontcode.com/termsandconditions. - Project: EasyButton Handling - Source Code NOT compiled for: Arduino Uno - Source Code created on: 2024-10-01 20:53:30 ********* Pleasedontcode.com **********/ /****** SYSTEM REQUIREMENTS *****/ /****** SYSTEM REQUIREMENT 1 *****/ /* code is going answer questions automatically */ /* though edgeunity as well as skip through videos */ /* which will be able to see through the menu and the */ /* code has to run though tamper monkey */ /****** END SYSTEM REQUIREMENTS *****/ /****** DEFINITION OF LIBRARIES *****/ #include // https://github.com/evert-arias/EasyButton /****** FUNCTION PROTOTYPES *****/ void setup(void); void loop(void); /***** DEFINITION OF DIGITAL INPUT PINS *****/ const uint8_t bottom_PushButton_PIN_D2 = 2; // Pin for Button 1 const uint8_t bottom_PushButton_PIN_D3 = 3; // Pin for Button 2 /****** DEFINITION OF LIBRARIES CLASS INSTANCES *****/ // Instantiate EasyButton objects for each button using the defined pin numbers EasyButton button1(bottom_PushButton_PIN_D2); // Button on pin D2 EasyButton button2(bottom_PushButton_PIN_D3); // Button on pin D3 // Function prototypes for button press handlers void onButton1Pressed(); void onButton2Pressed(); void setup(void) { // Initialize serial communication for debugging Serial.begin(115200); // Print a message to indicate setup is starting Serial.println(); Serial.println(">>> EasyButton example <<<"); // Initialize the button instances button1.begin(); button2.begin(); // Set up the button press event handlers button1.onPressed(onButton1Pressed); button2.onPressed(onButton2Pressed); } void loop(void) { // Read the button states button1.read(); button2.read(); } // Function to handle button 1 press event void onButton1Pressed() { Serial.println("Button 1 pressed"); // Functionality to answer questions automatically // This could be a call to a function that interacts with EdgeUnity or TamperMonkey } // Function to handle button 2 press event void onButton2Pressed() { Serial.println("Button 2 pressed"); // Functionality to skip through videos or navigate menus // This could be a call to a function that interacts with EdgeUnity or TamperMonkey } /* END CODE */