CCCPaste

TeleportPlayers(STORY GAME)

function teleportPlayers(partCFrame)
local players = game.Players:getPlayers()
for _,player in pairs(players) do
if player.Character then
if player.Character.HumanoidRootPart.Anchored == false then
player.Character.Humanoid.Jump = false
end
end
end
wait(.5)
for _,player in pairs(players) do
if player.Character then
if player.Character.HumanoidRootPart.Anchored == false then
player.Character:SetPrimaryPartCFrame(partCFrame)
end
end
end
end