-- Multi Toggle Hide NameTag & All GUI + Animasi Buka/Tutup Menu -- LocalScript di StarterPlayerScripts (SPS) -- By @KitooStudioLite local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local StarterGui = game:GetService("StarterGui") local LocalPlayer = Players.LocalPlayer local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") -- // Local Save (pakai Attribute di PlayerGui) local function SaveSetting(name, state) PlayerGui:SetAttribute(name, state) end local function LoadSetting(name) return PlayerGui:GetAttribute(name) or false end -- // GUI local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "SettingsGUI" ScreenGui.ResetOnSpawn = false ScreenGui.Parent = PlayerGui -- Tombol Settings di pojok kanan atas local OpenButton = Instance.new("TextButton") OpenButton.Size = UDim2.new(0, 30, 0, 30) OpenButton.Position = UDim2.new(1, -40, 0, 1) OpenButton.BackgroundColor3 = Color3.fromRGB(40, 40, 40) OpenButton.Text = "⚙️" OpenButton.TextSize = 26 OpenButton.TextColor3 = Color3.fromRGB(255, 255, 255) OpenButton.Font = Enum.Font.GothamBold OpenButton.Parent = ScreenGui local UICorner0 = Instance.new("UICorner", OpenButton) UICorner0.CornerRadius = UDim.new(0, 30) -- Frame Menu local Frame = Instance.new("Frame") Frame.Size = UDim2.new(0, 220, 0, 170) Frame.Position = UDim2.new(0.5, -110, 0.5, -85) Frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) Frame.Visible = false Frame.Parent = ScreenGui local UICorner = Instance.new("UICorner", Frame) UICorner.CornerRadius = UDim.new(0, 10) -- Tambahkan efek transparansi dan scale untuk animasi Frame.BackgroundTransparency = 1 Frame.Size = UDim2.new(0, 180, 0, 140) local Title = Instance.new("TextLabel") Title.Text = "Menu Settings" Title.Size = UDim2.new(1, 0, 0, 45) Title.BackgroundTransparency = 1 Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.Font = Enum.Font.GothamBold Title.TextSize = 22 Title.Parent = Frame -- // Fungsi umum buat bikin toggle local function CreateToggle(parent, labelText, orderY, attributeName, callback) local ToggleFrame = Instance.new("Frame") ToggleFrame.Size = UDim2.new(1, -20, 0, 50) ToggleFrame.Position = UDim2.new(0, 10, 0, orderY) ToggleFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40) ToggleFrame.Parent = parent local UICorner = Instance.new("UICorner", ToggleFrame) UICorner.CornerRadius = UDim.new(0, 10) local Label = Instance.new("TextLabel") Label.Text = labelText Label.Size = UDim2.new(0.6, 0, 1, 0) Label.BackgroundTransparency = 1 Label.TextColor3 = Color3.fromRGB(255, 255, 255) Label.Font = Enum.Font.Gotham Label.TextSize = 18 Label.TextXAlignment = Enum.TextXAlignment.Left Label.Position = UDim2.new(0, 10, 0, 0) Label.Parent = ToggleFrame local ToggleButton = Instance.new("Frame") ToggleButton.Size = UDim2.new(0, 50, 0, 28) ToggleButton.Position = UDim2.new(1, -55, 0.5, -14) ToggleButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80) ToggleButton.Parent = ToggleFrame local Corner = Instance.new("UICorner", ToggleButton) Corner.CornerRadius = UDim.new(1, 0) local Knob = Instance.new("Frame") Knob.Size = UDim2.new(0, 24, 0, 24) Knob.Position = UDim2.new(0, 2, 0, 2) Knob.BackgroundColor3 = Color3.fromRGB(200, 200, 200) Knob.Parent = ToggleButton local Corner2 = Instance.new("UICorner", Knob) Corner2.CornerRadius = UDim.new(1, 0) local state = LoadSetting(attributeName) local function UpdateVisual() local goalColor = state and Color3.fromRGB(0, 200, 80) or Color3.fromRGB(80, 80, 80) local knobGoal = state and UDim2.new(1, -26, 0, 2) or UDim2.new(0, 2, 0, 2) TweenService:Create(ToggleButton, TweenInfo.new(0.25), {BackgroundColor3 = goalColor}):Play() TweenService:Create(Knob, TweenInfo.new(0.25), {Position = knobGoal}):Play() end UpdateVisual() callback(state) ToggleButton.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then state = not state SaveSetting(attributeName, state) UpdateVisual() callback(state) end end) end -- // Fungsi sembunyikan NameTag local function SetNameTagsVisible(state) for _, plr in pairs(Players:GetPlayers()) do if plr.Character and plr.Character:FindFirstChild("Head") then for _, obj in pairs(plr.Character.Head:GetChildren()) do if obj:IsA("BillboardGui") then obj.Enabled = state end end end end end Players.PlayerAdded:Connect(function(plr) plr.CharacterAdded:Connect(function() task.wait(1) SetNameTagsVisible(not LoadSetting("HideNameTag")) end) end) -- // Fungsi sembunyikan semua GUI (kecuali SettingsGUI) local function SetAllGUIVisible(state) for _, gui in pairs(PlayerGui:GetChildren()) do if gui:IsA("ScreenGui") and gui.Name ~= "SettingsGUI" then gui.Enabled = state end end StarterGui:SetCore("TopbarEnabled", state) pcall(function() StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, state) end) pcall(function() StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, state) end) pcall(function() StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, state) end) end -- // Tambahkan toggles CreateToggle(Frame, "Hide NameTags", 50, "HideNameTag", function(state) SetNameTagsVisible(not state) end) CreateToggle(Frame, "Hide All GUI", 110, "HideAllGUI", function(state) SetAllGUIVisible(not state) end) -- // Animasi buka/tutup menu local isOpen = false OpenButton.MouseButton1Click:Connect(function() isOpen = not isOpen if isOpen then Frame.Visible = true TweenService:Create(Frame, TweenInfo.new(0.3, Enum.EasingStyle.Back, Enum.EasingDirection.Out), { BackgroundTransparency = 0, Size = UDim2.new(0, 220, 0, 170) }):Play() else local tween = TweenService:Create(Frame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.In), { BackgroundTransparency = 1, Size = UDim2.new(0, 180, 0, 140) }) tween:Play() tween.Completed:Wait() Frame.Visible = false end end)