#include
typedef struct points2D{
double x;
double y;
}pts;
double tri_area(pts p1,pts p2,pts p3)
{
double A;
//Calculating the area of triangles
A=0.5*((p1.x*p2.y)+(p2.x*p3.y)+(p3.x*p1.y)-(p1.y*p2.x)-(p2.y*p3.x)-(p3.y*p1.x));
return A;
}
int main()
{
int N,i,flag=0;
scanf("%d",&N);
pts p[N],p1,p2,p3;
double arr[N];
for(i=0;i=0)
{
flag=1;
break;
}
}
}
//Set the condition to find out whether all the area of the triangles are +ve
else
{
for(i=1;i