while script.Parent.MoveState.Value < 3 do
wait(1)
if game.Workspace.AI.MusicBox.TImer.Value == 0 then
wait(3)
script.Parent.MoveState.Value = script.Parent.MoveState.Value +1
if script.Parent.MoveState.Value == 3 and script.Parent.TImer.Value >= 0 then
script.Parent.Sound:Play()
end
end
end