/********* Pleasedontcode.com ********** Pleasedontcode thanks you for automatic code generation! Enjoy your code! - Terms and Conditions: You have a non-exclusive, revocable, worldwide, royalty-free license for personal and commercial use. Attribution is optional; modifications are allowed, but you're responsible for code maintenance. We're not liable for any loss or damage. For full terms, please visit pleasedontcode.com/termsandconditions. - Project: "LED Display" - Source Code NOT compiled for: ESP32 DevKit V1 - Source Code created on: 2024-06-11 22:48:13 ********* Pleasedontcode.com **********/ /****** SYSTEM REQUIREMENTS *****/ /****** SYSTEM REQUIREMENT 1 *****/ /* Generate an 8x8 LED matrix using WS2801 LEDs */ /* controlled by FastLED library. Display the string */ /* "pleasedontcode" on the matrix, showing each */ /* character every 0.5 seconds using digital pins D4 */ /* and D13 for data and clock. */ /****** END SYSTEM REQUIREMENTS *****/ /****** DEFINITION OF LIBRARIES *****/ #include //https://github.com/FastLED/FastLED /****** FUNCTION PROTOTYPES *****/ void setup(void); void loop(void); void updateOutputs(void); void displayCharacter(char c); /***** DEFINITION OF DIGITAL OUTPUT PINS *****/ const uint8_t strip_WS2801_DIN_PIN_D4 = 4; const uint8_t strip_WS2801_CIN_PIN_D13 = 13; /***** DEFINITION OF OUTPUT RAW VARIABLES *****/ /***** used to store raw data *****/ bool strip_WS2801_DIN_PIN_D4_rawData = 0; bool strip_WS2801_CIN_PIN_D13_rawData = 0; /***** DEFINITION OF OUTPUT PHYSICAL VARIABLES *****/ /***** used to store data after characteristic curve transformation *****/ float strip_WS2801_DIN_PIN_D4_phyData = 0.0; float strip_WS2801_CIN_PIN_D13_phyData = 0.0; /****** DEFINITION OF LIBRARIES CLASS INSTANCES*****/ #define NUM_LEDS 64 #define DATA_PIN 4 #define CLOCK_PIN 13 #define BRIGHTNESS 64 CRGB leds[NUM_LEDS]; const uint8_t kMatrixWidth = 8; const uint8_t kMatrixHeight = 8; const bool kMatrixSerpentineLayout = true; /****** CHARACTER BITMAPS *****/ // Define bitmaps for characters 'a' to 'z' and space const uint8_t charBitmaps[27][8] = { // 'a' {0b00000000, 0b01100000, 0b10010000, 0b10000000, 0b11110000, 0b10010000, 0b10010000, 0b01100000}, // 'b' {0b00000000, 0b11100000, 0b10010000, 0b10010000, 0b11100000, 0b10010000, 0b10010000, 0b11100000}, // 'c' {0b00000000, 0b01100000, 0b10010000, 0b10000000, 0b10000000, 0b10000000, 0b10010000, 0b01100000}, // 'd' {0b00000000, 0b11100000, 0b10010000, 0b10010000, 0b10010000, 0b10010000, 0b10010000, 0b11100000}, // 'e' {0b00000000, 0b11110000, 0b10000000, 0b10000000, 0b11100000, 0b10000000, 0b10000000, 0b11110000}, // 'f' {0b00000000, 0b11110000, 0b10000000, 0b10000000, 0b11100000, 0b10000000, 0b10000000, 0b10000000}, // 'g' {0b00000000, 0b01100000, 0b10010000, 0b10000000, 0b10110000, 0b10010000, 0b10010000, 0b01100000}, // 'h' {0b00000000, 0b10010000, 0b10010000, 0b10010000, 0b11110000, 0b10010000, 0b10010000, 0b10010000}, // 'i' {0b00000000, 0b11100000, 0b01000000, 0b01000000, 0b01000000, 0b01000000, 0b01000000, 0b11100000}, // 'j' {0b00000000, 0b11110000, 0b00010000, 0b00010000, 0b00010000, 0b00010000, 0b10010000, 0b01100000}, // 'k' {0b00000000, 0b10010000, 0b10100000, 0b11000000, 0b11000000, 0b10100000, 0b10010000, 0b10010000}, // 'l' {0b00000000, 0b10000000, 0b10000000, 0b10000000, 0b10000000, 0b10000000, 0b10000000, 0b11110000}, // 'm' {0b00000000, 0b10010000, 0b11110000, 0b11110000, 0b10101000, 0b10101000, 0b10101000, 0b10101000}, // 'n' {0b00000000, 0b10010000, 0b11010000, 0b11010000, 0b10110000, 0b10110000, 0b10010000, 0b10010000}, // 'o' {0b00000000, 0b01100000, 0b10010000, 0b10010000, 0b10010000, 0b10010000, 0b10010000, 0b01100000}, // 'p' {0b00000000, 0b11100000, 0b10010000, 0b10010000, 0b11100000, 0b10000000, 0b10000000, 0b10000000}, // 'q' {0b00000000, 0b01100000, 0b10010000, 0b10010000, 0b10010000, 0b10110000, 0b01100000, 0b00010000}, // 'r' {0b00000000, 0b11100000, 0b10010000, 0b10010000, 0b11100000, 0b10100000, 0b10010000, 0b10010000}, // 's' {0b00000000, 0b01100000, 0b10010000, 0b10000000, 0b01100000, 0b00010000, 0b10010000, 0b01100000}, // 't' {0b00000000, 0b11100000, 0b01000000, 0b01000000, 0b01000000, 0b01000000, 0b01000000, 0b01000000}, // 'u' {0b00000000, 0b10010000, 0b10010000, 0b10010000, 0b10010000, 0b10010000, 0b10010000, 0b01100000}, // 'v' {0b00000000, 0b10010000, 0b10010000, 0b10010000, 0b10010000, 0b10010000, 0b01100000, 0b01100000}, // 'w' {0b00000000, 0b10101000, 0b10101000, 0b10101000, 0b10101000, 0b10101000, 0b11110000, 0b10010000}, // 'x' {0b00000000, 0b10010000, 0b10010000, 0b01100000, 0b01100000, 0b01100000, 0b10010000, 0b10010000}, // 'y' {0b00000000, 0b10010000, 0b10010000, 0b10010000, 0b01110000, 0b00010000, 0b10010000, 0b01100000}, // 'z' {0b00000000, 0b11110000, 0b00010000, 0b00100000, 0b01000000, 0b10000000, 0b10000000, 0b11110000}, // ' ' {0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000} }; /****** FUNCTION DEFINITIONS *****/ void setup(void) { // put your setup code here, to run once: pinMode(strip_WS2801_DIN_PIN_D4, OUTPUT); pinMode(strip_WS2801_CIN_PIN_D13, OUTPUT); // Initialize the FastLED library FastLED.addLeds(leds, NUM_LEDS).setCorrection(TypicalLEDStrip); FastLED.setBrightness(BRIGHTNESS); } void loop(void) { // put your main code here, to run repeatedly: updateOutputs(); // Refresh output data // Display the string "pleasedontcode" const char* message = "pleasedontcode"; for (int i = 0; message[i] != '\0'; i++) { displayCharacter(message[i]); FastLED.show(); delay(500); } } void updateOutputs() { digitalWrite(strip_WS2801_DIN_PIN_D4, strip_WS2801_DIN_PIN_D4_rawData); digitalWrite(strip_WS2801_CIN_PIN_D13, strip_WS2801_CIN_PIN_D13_rawData); } uint16_t XY(uint8_t x, uint8_t y) { uint16_t i; if (kMatrixSerpentineLayout) { i = (y & 0x01) ? (y * kMatrixWidth) + (kMatrixWidth - 1 - x) : (y * kMatrixWidth) + x; } else { i = (y * kMatrixWidth) + x; } return i; } void displayCharacter(char c) { int index = (c == ' ') ? 26 : (c - 'a'); for (uint8_t y = 0; y < kMatrixHeight; y++) { for (uint8_t x = 0; x < kMatrixWidth; x++) { if (charBitmaps[index][y] & (1 << (7 - x))) { leds[XY(x, y)] = CRGB::White; } else { leds[XY(x, y)] = CRGB::Black; } } } }