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- Project: "Buzzer Melody"
- Source Code compiled for: Arduino Uno
- Source Code created on: 2023-12-19 22:06:30
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/****** SYSTEM REQUIREMENTS *****/
/****** SYSTEM REQUIREMENT 1 *****/
/* play melody of jingle bells one time. */
/****** END SYSTEM REQUIREMENTS *****/
/****** DEFINITION OF LIBRARIES *****/
#include
#include
/****** FUNCTION PROTOTYPES ******/
void setup(void);
void loop(void);
/***** DEFINITION OF DIGITAL OUTPUT PINS *****/
const int BUZZER_PIN = 2;
// Create an instance of ezBuzzer class with the buzzer pin
ezBuzzer buzzer(BUZZER_PIN);
/*********** SYSTEM REQUIREMENTS ***********/
/*********** SYSTEM REQUIREMENT 1 ***********/
// Play melody of jingle bells one time
int melody[] = {
NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4,
NOTE_E4, NOTE_G4, NOTE_C4, NOTE_D4, NOTE_E4,
NOTE_F4, NOTE_F4, NOTE_F4, NOTE_F4, NOTE_F4,
NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4,
NOTE_E4, NOTE_D4, NOTE_D4, NOTE_E4, NOTE_D4, NOTE_G4
};
int noteDurations[] = {
8, 8, 4, 8, 8, 32,
8, 8, 8, 8, 4,
8, 8, 8, 8, 8,
4, 4, 4, 4, 2,
4, 4, 2, 4, 4, 2
};
void setup(void) {
// Initialize the Serial communication
Serial.begin(9600);
// Set buzzer pin as OUTPUT
pinMode(BUZZER_PIN, OUTPUT);
}
void loop(void) {
// Update the buzzer state
buzzer.loop();
// Play jingle bells melody once
static bool jingleBellsPlayed = false;
if (!jingleBellsPlayed && buzzer.getState() == BUZZER_IDLE) {
int length = sizeof(noteDurations) / sizeof(int);
// Play the melody
buzzer.playMelody(melody, noteDurations, length);
jingleBellsPlayed = true;
}
}